Shattered (Melee Weapon Magic Property): Difference between revisions
Jump to navigation
Jump to search
m (Text replacement - "\| CL=<onlyinclude>{{#ifeq:{{{transcludesection\|CL}}} \| CL\|(.*) }}<\/onlyinclude> " to "") |
m (Text replacement - "\| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection\|ShortDesc}}} \| ShortDesc\|(.*) }}<\/onlyinclude> " to "| StealthEffect=<onlyinclude>{{#ifeq:{{{transcludesection|StealthEffect}}} | StealthEffect| <!-- Values: N (for no, st...) |
||
Line 13: | Line 13: | ||
| Description| A shattered weapon seems to have been assembled poorly from the shards of its own smashed pieces. When wielded, though, it seems quite solid and handles normally. In normal use, the shattered weapon property has no effect. However, when this weapon gains the [[Broken]] condition, it gains an additional +2 circumstance bonus to hit and damage instead of a -2 penalty, and on a critical hit the jagged pieces inflict a [[Bleed]] condition equal to the number of base weapon dice of the weapon. This weapon heals 1 hp each hour, and will rebuild itself even if destroyed. If it is destroyed, it takes one full day (24 hours) for it to rebuild itself. | | Description| A shattered weapon seems to have been assembled poorly from the shards of its own smashed pieces. When wielded, though, it seems quite solid and handles normally. In normal use, the shattered weapon property has no effect. However, when this weapon gains the [[Broken]] condition, it gains an additional +2 circumstance bonus to hit and damage instead of a -2 penalty, and on a critical hit the jagged pieces inflict a [[Bleed]] condition equal to the number of base weapon dice of the weapon. This weapon heals 1 hp each hour, and will rebuild itself even if destroyed. If it is destroyed, it takes one full day (24 hours) for it to rebuild itself. | ||
}}</onlyinclude> | }}</onlyinclude> | ||
| StealthEffect=<onlyinclude>{{#ifeq:{{{transcludesection|StealthEffect}}} | |||
| StealthEffect| | |||
<!-- Values: N (for no, stealth is impossible), or any number from -20 to +20; negatives are penalties to stealth, positives are bonuses to stealth --> | |||
}}</onlyinclude> | |||
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | | ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} |
Revision as of 17:51, 11 May 2019
Shattered (Melee Weapon Magic Property)
Enchant Cost: +3 (epic)
A shattered weapon seems to have been assembled poorly from the shards of its own smashed pieces. When wielded, though, it seems quite solid and handles normally. In normal use, the shattered weapon property has no effect. However, when this weapon gains the Broken condition, it gains an additional +2 circumstance bonus to hit and damage instead of a -2 penalty, and on a critical hit the jagged pieces inflict a Bleed condition equal to the number of base weapon dice of the weapon. This weapon heals 1 hp each hour, and will rebuild itself even if destroyed. If it is destroyed, it takes one full day (24 hours) for it to rebuild itself.
- Creation: Creator (Feat), Bailiwick Check (DC 16), a languid remnant (tier 1), and an item symbolic of the enchantment.