Gossamer Armor (Armor Magic Property): Difference between revisions
No edit summary |
No edit summary |
||
Line 9: | Line 9: | ||
| Description|Gossamer armor layers eldritch power in a gossamer-thin but utterly inviolate force-field of protection covering the entire form of the wearer, even over those places normally uncovered by armor. This renders the wearer immune to the [[Flat-footed]], [[Wobbly]], and even [[Helpless]] conditions, as well as making them immune against coup-de-grace attempts, even if some other condition would normally render them vulnerable to such things. | | Description|Gossamer armor layers eldritch power in a gossamer-thin but utterly inviolate force-field of protection covering the entire form of the wearer, even over those places normally uncovered by armor. This renders the wearer immune to the [[Flat-footed]], [[Wobbly]], and even [[Helpless]] conditions, as well as making them immune against coup-de-grace attempts, even if some other condition would normally render them vulnerable to such things. | ||
In addition, touch attacks made against the wearer no longer automatically hit on a die result of | In addition, touch attacks made against the wearer no longer automatically hit on a die result of 17 or better. Instead, the touch attack must equal or exceed the wearer's AC, just as with a normal attack. Incorporeal creatures and creatures which normally bypass armor (making touch attacks) are foiled by the magic properties of force armor. Furthermore, the armor provides ER 90/{{dmg|force}}, protecting the wearer from force-based attacks such as [[Magic Missile (Sorcerer/Wizard Spell)]]. | ||
Multiple sources of Force armor do not stack with each other; instead, only the highest value is used. | Multiple sources of Force armor do not stack with each other; instead, only the highest value is used. |
Latest revision as of 16:37, 18 July 2020
Gossamer Armor (Armor Magic Property)
You must be level 21 or higher to equip, wield or wear an item with this property.
Gossamer armor layers eldritch power in a gossamer-thin but utterly inviolate force-field of protection covering the entire form of the wearer, even over those places normally uncovered by armor. This renders the wearer immune to the Flat-footed, Wobbly, and even Helpless conditions, as well as making them immune against coup-de-grace attempts, even if some other condition would normally render them vulnerable to such things.
In addition, touch attacks made against the wearer no longer automatically hit on a die result of 17 or better. Instead, the touch attack must equal or exceed the wearer's AC, just as with a normal attack. Incorporeal creatures and creatures which normally bypass armor (making touch attacks) are foiled by the magic properties of force armor. Furthermore, the armor provides ER 90/force (energy, uncommon), protecting the wearer from force-based attacks such as Magic Missile (Sorcerer/Wizard Spell).
Multiple sources of Force armor do not stack with each other; instead, only the highest value is used.
- Creation: Creator (Feat), Epic Creator (Feat), Bailiwick Check (DC 72), a mythic remnant (tier 8), and an item symbolic of the enchantment.