Hopping Cloak of Displacement: Difference between revisions

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| Item-Desc=<onlyinclude>{{#ifeq:{{{transcludesection|Item-Desc}}}
| Item-Desc=<onlyinclude>{{#ifeq:{{{transcludesection|Item-Desc}}}
| Item-Desc| Any time the wearer moves, either by using a move action, or by taking five foot steps, or by using any other ability to displace away from their starting position, if the wearer moves at least 10 feet from their starting point each round, they benefit from a 20% miss chance as if they had [[Partial Concealment]].  
| Item-Desc| Any time the wearer moves, either by using a move action, or by taking five foot steps, or by using any other ability to displace away from their starting position, if they move at least 10 feet from their starting point each round, they gain [[Partial Concealment]] until the start of their next turn.  


The wearer gains the benefit of the 20 percent miss chance against any attacks of opportunity or any other attacks they may suffer during their movement, and they may use the Concealment to initiate a Stealth stance, if they desire.
The wearer gains the benefit of the 20 percent miss chance against any attacks of opportunity or any other attacks they may suffer during their movement, and they may use the Concealment to initiate a Stealth stance, if they desire.

Revision as of 17:54, 16 August 2021

Back Slot 1.jpg

Hopping Cloak of Displacement

CL 21 Shoulders Slot Item • Strong Illusion
Cost: 212,500 gp
Weight: 3 lbs.
Family: Cloak of Displacement

A Cloak of Displacement is a garment that is of striking appearance while it is standing still, but which rapidly seems to fade and blur as the wearer moves around. The more the wearer moves, the more this effect grows, until not only the cloak itself, but the wearer as well become an indistinct blur of moving forms.

The effect is disconcerting, to say the least, and can cause attackers to hesitate, lose their focus, or simply startle such that their attacks miss the mark.

For the wearer of such a cloak, it provides unreliable but potent defense, and the more powerful the cloak becomes, the more powerful the effect. At the very upper ends of power, the fading and blurring become so strong that the wearer actually gains the ability to step through space without passing through it, which is massively useful.

As such, these cloaks are highly prized for some cautious adventurers.

Any time the wearer moves, either by using a move action, or by taking five foot steps, or by using any other ability to displace away from their starting position, if they move at least 10 feet from their starting point each round, they gain Partial Concealment until the start of their next turn.

The wearer gains the benefit of the 20 percent miss chance against any attacks of opportunity or any other attacks they may suffer during their movement, and they may use the Concealment to initiate a Stealth stance, if they desire.

In addition, up to once per day, the wearer may use Dimension Door as part of a move action. Unlike the spell effect, this power does not end the users turn, and it may gain benefits from feats which improve Dimension Door.

The owner of this magic item must wear it continuously for 24 hours to attune it to their aura, and until that time has passed, it provides no benefits to the wearer.

Creation: Creator (Feat), Epic Creator (Feat), Bailiwick Check (DC 52 (10 + double CL)), Bright (tier 3) remnant, An item symbolic of the enchantment, 106,250 gp (minus cost of symbolic item).