Template:Bloodline: Difference between revisions
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===Bloodline Skill=== | ===Bloodline Skill=== | ||
A sorcerer with this bloodline gains a bonus [[Natural Talent]] in the [[{{{Bloodline-Skill|}}}]] skill. Natural talent skills can have any ability modifier to them, in place of the ability modifier they normally use. In addition, natural talent skills never suffer from an Armor Check Penalty, even if the assigned ability modifier is STR or DEX. | A sorcerer with this bloodline gains a bonus [[Natural Talent]] in the [[{{{Bloodline-Skill|}}}]] skill. Natural talent skills can have any ability modifier added to them, in place of the ability modifier they normally use. In addition, natural talent skills never suffer from an Armor Check Penalty, even if the assigned ability modifier is STR or DEX. | ||
===Bonus Spells=== | ===Bonus Spells=== |
Latest revision as of 19:12, 26 November 2019
Bloodline Skill
A sorcerer with this bloodline gains a bonus Natural Talent in the [[]] skill. Natural talent skills can have any ability modifier added to them, in place of the ability modifier they normally use. In addition, natural talent skills never suffer from an Armor Check Penalty, even if the assigned ability modifier is STR or DEX.
Bonus Spells
Upon gaining a 3rd level in the sorcerer class, and at every odd-numbered sorcerer class level thereafter, the sorcerer's bloodline provides them a bonus spell known, in addition to the spells known granted by the sorcerer class. These bonus bloodline spells do not increase the number of spells the sorcerer may cast per day.
- 3rd: [[(Sorcerer/Wizard Spell)|]]
- 5th: [[(Sorcerer/Wizard Spell)|]]
- 7th: [[(Sorcerer/Wizard Spell)|]]
- 9th: [[(Sorcerer/Wizard Spell)|]]
- 11th: [[(Sorcerer/Wizard Spell)|]]
- 13th: [[(Sorcerer/Wizard Spell)|]]
- 15th: [[(Sorcerer/Wizard Spell)|]]
- 17th: [[(Sorcerer/Wizard Spell)|]]
- 19th: [[(Sorcerer/Wizard Spell)|]]
- 22nd: [[(Sorcerer/Wizard Spell)|]]
- 24th: [[(Sorcerer/Wizard Spell)|]]
- 26th: [[(Sorcerer/Wizard Spell)|]]
- 28th: [[(Sorcerer/Wizard Spell)|]]
- 30th: [[(Sorcerer/Wizard Spell)|]]
- 32nd: [[(Sorcerer/Wizard Spell)|]]
- 34th: [[(Sorcerer/Wizard Spell)|]]
Bonus Feats
Upon gaining a 4th level in the sorcerer class, the character may choose one bonus feat from the list below. The sorcerer's bloodline grants them additional bonus feats for every 5 sorcerer class levels beyond 4th (i.e. 9th level, 14th level, 19th level, 24th level, 29th level, and 34th level). In all cases, the sorcerer must meet the prerequisites of the feat in order to select it.
- any Metamagic Feat
- [[(Feat)|]]
- [[(Feat)|]]
- [[(Feat)|]]
- [[(Feat)|]]
- [[(Feat)|]]
Bloodline Arcana
Bloodline Powers
Sorcerer bloodlines grant powers to the sorcerer at 1st, 6th, 11th, 16th, 21st, 26th, and 31st sorcerer class levels. These powers are:
- 1st:
- 6th:
- 11th:
- 16th:
- 21st:
- 26th:
- 31st: