Fighter Tactics: Difference between revisions
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===Bulwark Shield (Ex)=== | ===Bulwark Shield (Ex)=== | ||
: While wearing a heavy or larger shield, the fighter may select one adjacent ally as a free action and grant them a circumstance bonus to AC equal to the fighter's Combat Edge/4 (drop fractions, +1 to +4). While this tactic only requires a free action to activate, this bonus may only be granted to one adjacent ally at a time. The fighter may change the selected ally as a free action, but otherwise, the effects expire when the ally is no longer adjacent or combat ends. | : While wearing a heavy or larger shield, the fighter may select one adjacent ally as a free action and grant them a circumstance bonus to AC equal to the fighter's Combat Edge/4 (drop fractions, +1 to +4). While this tactic only requires a free action to activate, this bonus may only be granted to one adjacent ally at a time. The fighter may change the selected ally as a free action, but otherwise, the effects expire when the ally is no longer adjacent or combat ends. | ||
===By Land or By Sea (Ex)=== | |||
: The fighter gains a Lesser Swim speed equal to their Combat Edge/2 in squares per round. This allows them to take 5-foot steps in water or other liquids, among many other benefits. If the Fighter already has a Extraordinary Swim speed (perhaps from a racial ability), this tactic adds squares of movement to that speed. This tactic does not allow the Fighter to breath under water, because that's what magic items are for. | |||
===Call to Arms (Ex) === | ===Call to Arms (Ex) === |