Altitude Affinity (Feat): Difference between revisions

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{{Template:Feats
{{Template:Feats


|Category=[[Category:Courageous Tier (1-5)]][[Category:Skill Feats]][[Category:Movement Skill]][[Category:Survival Skill]]
|Category=[[Category:Heroic Tier (11-15)]][[Category:Skill Feats]][[Category:Movement Skill]][[Category:Survival Skill]]


|Flavor=You have hardened your body against the grueling rigors of surviving at high altitudes.
|Flavor=You have hardened your body against the grueling rigors of surviving at high altitudes.


|Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
|Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites|[[Endurance (Feat)]]
| Prerequisites|Level 11, [[Endurance (Feat)]]
}}</onlyinclude>
}}</onlyinclude>


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}}</onlyinclude>
}}</onlyinclude>


|Benefit=You are automatically acclimated at high altitudes, taking none of the normal penalties for such.
|Benefit=You are automatically acclimated to [[Environmental Effects | high altitudes]] or bad air, taking none of the normal penalties for such.


In addition, you gain a +1 feat bonus on all [[Survival]] checks made at altitudes of 5,000 feet or higher. This bonus increases to +2 if you have at least 10 ranks in [[Survival]].   
In addition, you gain a +1 feat bonus on all [[Survival]] checks made at altitudes of 5,000 feet or higher. This bonus increases to +2 if you have at least 10 ranks in [[Survival]].   

Revision as of 19:09, 17 February 2020


You have hardened your body against the grueling rigors of surviving at high altitudes.

Prerequisites: Level 11, Endurance (Feat)

Benefit: You are automatically acclimated to high altitudes or bad air, taking none of the normal penalties for such.

In addition, you gain a +1 feat bonus on all Survival checks made at altitudes of 5,000 feet or higher. This bonus increases to +2 if you have at least 10 ranks in Survival.

Finally, you also gain a +2 feat bonus on Movement checks made at altitudes of 5,000 feet or higher. This feat bonus to Movement improves to +3 at 10th level, +4 at 20th level, and +5 at 30th level.