Scorpion Style (Feat): Difference between revisions
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m (Text replacement - "}}</onlyinclude> | Benefit" to "}}</onlyinclude> | Unlocks=<onlyinclude>{{#ifeq:{{{transcludesection|Unlocks}}} | Unlocks| }}</onlyinclude> | Benefit") |
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{{Template:Feats | {{Template:Feats | ||
| Category=[[Category:Brawler]][[Category:Monk]] | | Category=[[Category:Brawler]][[Category:Monk]][[Category:Intrepid Tier (6-10)]] | ||
| Flavor=You can perform an unarmed strike that greatly hampers your target's movement. | | Flavor=You can perform an unarmed strike that greatly hampers your target's movement. | ||
| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}} | | Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}} | ||
| Prerequisites|[[Unarmed Strike, Improved (Feat)]] | | Prerequisites|Level 6, [[Unarmed Strike, Improved (Feat)]] | ||
}}</onlyinclude> | }}</onlyinclude> | ||
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}}</onlyinclude> | }}</onlyinclude> | ||
| Benefit=To use this feat, you must declare it no more than once per round before you make an attack roll with an unarmed attack. If this unarmed attack hits, you deal damage normally | | Benefit=To use this feat, you must declare it no more than once per round before you make an attack roll with an unarmed attack. If this unarmed attack hits, you deal damage normally, and the target is [[Slowed]] (its base land speed is reduced to 10 feet) until the start of your next turn. | ||
'''Note''': This feat does not slow unusual movement types such as Burrow, Earth Glide, or Teleport. | '''Note''': This feat does not slow unusual movement types such as Burrow, Earth Glide, or Teleport. |
Revision as of 11:10, 6 April 2020
You can perform an unarmed strike that greatly hampers your target's movement.
Prerequisites: Level 6, Unarmed Strike, Improved (Feat)
Benefit: To use this feat, you must declare it no more than once per round before you make an attack roll with an unarmed attack. If this unarmed attack hits, you deal damage normally, and the target is Slowed (its base land speed is reduced to 10 feet) until the start of your next turn.
Note: This feat does not slow unusual movement types such as Burrow, Earth Glide, or Teleport.