Ranger: Difference between revisions

From Epic Path
Jump to navigation Jump to search
No edit summary
Line 189: Line 189:


=== Trapper (Ex) ===
=== Trapper (Ex) ===
Starting at 1st level, a ranger has the ability to set traps.  To use this ability requires that the ranger acquire a [[Adventuring Gear#Trap, Hunter's|Hunter's Trap]] for each trap he wishes to set.  A Hunter's Trap weighs 10 pounds and costs 2 gold, and is not consumed when the trapper ability is used.   
Starting at 1st level, a ranger has the ability to set traps.  To use this ability requires that the ranger acquire a [[Trap,_Hunter%27s|Hunter's Trap]] for each trap he wishes to set.  A Hunter's Trap weighs 10 pounds and costs 2 gold, and is not consumed when the trapper ability is used.   


For a ranger to set a trap in a square takes a full round action.  A Hunter's Trap is not required to be in-hand to use — the full round action assumes getting it out of storage.  If a Ranger has a Hunter's Trap in-hand, they may set it in a square as a move action.  Ranger traps are not small, and cannot be applied to items, doors, locks or other objects.  In general, they require a full five-foot square of space, and only one may be set per square.  They cannot be placed in Blocked, Impeded, or Occupied terrain, although they may be placed in Difficult terrain.   
For a ranger to set a trap in a square takes a full round action.  A Hunter's Trap is not required to be in-hand to use — the full round action assumes getting it out of storage.  If a Ranger has a Hunter's Trap in-hand, they may set it in a square as a move action.  Ranger traps are not small, and cannot be applied to items, doors, locks or other objects.  In general, they require a full five-foot square of space, and only one may be set per square.  They cannot be placed in Blocked, Impeded, or Occupied terrain, although they may be placed in Difficult terrain.   

Revision as of 01:08, 7 April 2020