Runner (Feat): Difference between revisions
No edit summary |
No edit summary |
||
Line 15: | Line 15: | ||
| Benefit=When [[Run|running]], you move five times your normal speed (if wearing medium, light, or no armor and carrying no more than a medium load) or four times your speed (if wearing heavy armor or carrying a heavy load). If you make a jump after a running start (see the [[Acrobatics]] skill description), you gain a +1 feat bonus on your [[Acrobatics]] check. This feat bonus increases to +2 at 10th level, +3 at 20th level, and +4 at 30th level. | | Benefit=When [[Run|running]], you move five times your normal speed (if wearing medium, light, or no armor and carrying no more than a medium load) or four times your speed (if wearing heavy armor or carrying a heavy load). If you make a jump after a running start (see the [[Acrobatics]] skill description), you gain a +1 feat bonus on your [[Acrobatics]] check. This feat bonus increases to +2 at 10th level, +3 at 20th level, and +4 at 30th level. | ||
'''Special:''' While running, you | '''Special:''' While running, you do not become [[flat-footed]]. | ||
'''Special:''' Your base land speed increases by 5 feet. You lose this benefit of this feat if you carry a medium or heavy load. | '''Special:''' Your base land speed increases by 5 feet. You lose this benefit of this feat if you carry a medium or heavy load. | ||
Line 24: | Line 24: | ||
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | | ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | ||
| ShortDesc| | | ShortDesc|Faster walk speed, retain full AC when running, and gain a bonus to running jumps. | ||
}}</onlyinclude> | }}</onlyinclude> | ||
}} | }} |
Revision as of 14:55, 13 April 2020
You are fleet of foot.
Prerequisites: Level 1
Related: Light On Your Feet (Feat), Speed, Epic (Feat), Walk on Water (Feat)
Benefit: When running, you move five times your normal speed (if wearing medium, light, or no armor and carrying no more than a medium load) or four times your speed (if wearing heavy armor or carrying a heavy load). If you make a jump after a running start (see the Acrobatics skill description), you gain a +1 feat bonus on your Acrobatics check. This feat bonus increases to +2 at 10th level, +3 at 20th level, and +4 at 30th level.
Special: While running, you do not become flat-footed.
Special: Your base land speed increases by 5 feet. You lose this benefit of this feat if you carry a medium or heavy load.
Special: You can take this feat multiple times. Each time you take it, your base land speed increases by another 5 feet.
Normal: You move four times your speed while running (if wearing medium, light, or no armor and carrying no more than a medium load) or three times your speed (if wearing heavy armor or carrying a heavy load), and you suffer a -4 penalty to AC.