Next! (Feat): Difference between revisions

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|Benefit= Any time you reduce an adjacent enemy to its Bloodied value or lower, (half their maximum hit point value), you may [[slide]] that enemy five feet as a [[free action]], and take a free [[5-foot step]] to move into the space it has just vacated. Doing so does not count as movement for purposes of performing any other 5-foot step(s) this turn, but you may not combine this 5-foot step with another one to move into [[difficult terrain]].
|Benefit= Any time you reduce an adjacent enemy to its Bloodied value or lower, (half their maximum hit point value), you may [[slide]] that enemy five feet as a [[free action]], and take a free [[5-foot step]] to move into the space it has just vacated. Doing so does not count as movement for purposes of performing any other 5-foot step(s) this turn, but you may not combine this 5-foot step with another one to move into [[difficult terrain]].


:'''Special:''' Any time you reduce a non-[[minion]] enemy to zero or fewer hit points, you can use the momentum of its tumbling corpse to shove a different enemy into a better position. As a [[free action]], select an enemy within 10 feet of the slain enemy, whom you threaten, and slide that target to any unoccupied, unblocked square that you threaten.
'''Special:''' Any time you reduce a non-[[minion]] enemy to zero or fewer hit points, you can use the momentum of its tumbling corpse to shove a different enemy into a better position. As a [[free action]], select an enemy within 10 feet of the slain enemy, whom you threaten, and slide that target to any unoccupied, unblocked square that you threaten.


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| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}

Revision as of 17:32, 7 April 2020


Your cold, intense fighting technique rides atop your blinding rage like a feather atop a raging flood. Like that flood, your attacks toss your enemies about like those same feathers.

Prerequisites: Barbarian 1, Urban Mien

Benefit: Any time you reduce an adjacent enemy to its Bloodied value or lower, (half their maximum hit point value), you may slide that enemy five feet as a free action, and take a free 5-foot step to move into the space it has just vacated. Doing so does not count as movement for purposes of performing any other 5-foot step(s) this turn, but you may not combine this 5-foot step with another one to move into difficult terrain.

Special: Any time you reduce a non-minion enemy to zero or fewer hit points, you can use the momentum of its tumbling corpse to shove a different enemy into a better position. As a free action, select an enemy within 10 feet of the slain enemy, whom you threaten, and slide that target to any unoccupied, unblocked square that you threaten.