Empower Spell (Feat): Difference between revisions

From Epic Path
Jump to navigation Jump to search
No edit summary
No edit summary
Line 6: Line 6:


| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites|Caster Level 6, [[Spell Focus (Feat)]]
| Prerequisites|Caster Level 6
}}</onlyinclude>
}}</onlyinclude>



Revision as of 19:25, 10 April 2020


You can increase the power of your spells, causing them to deal more damage.

Prerequisites: Caster Level 6

Related: Enhance Spell (Feat),Maximize Spell (Feat), Perfect Spell (Feat), Absolute Spell (Feat)

Benefit: All variable, dice-based effects of an empowered spell are increased by half, including bonuses to those dice rolls. That is, any non-d20 dice rolled to determine the effect of the spell have the rolled result, plus any adders you are capable of adding to the amount, increased by an additional 50% of the amount rolled, rounding down.

Values which increase based on spell level, but have a defined amount (such as "1 per 2 caster levels") are unaffected. In addition, d20-based rolls, such as to-hit rolls, saving throws, and opposed rolls are not affected. Finally, spells without dice-rolls required to determine their effects are unaffected.

Level Increase: +2 (An empowered spell uses up a spell slot two levels higher than the spell's actual level.)