Distracting Charge (Feat): Difference between revisions

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| Benefit=When your ally with this feat uses the charge action and hits, you gain a +4 bonus on your next attack roll against the target of that charge. This bonus must be used before your ally's next turn, or it is lost.
| Benefit=When your ally with this feat performs a [[charge]] action and hits their target, you gain a +4 bonus on your next to-hit roll against that opponent. This bonus must be used before the start of your ally's next turn, or it is lost.
 
'''Special:''' This is a teamwork feat.


| LevelInc=<onlyinclude>{{#ifeq:{{{transcludesection|LevelInc}}}
| LevelInc=<onlyinclude>{{#ifeq:{{{transcludesection|LevelInc}}}
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| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Gain a +4 bonus to attack a creature your partner just charged
| ShortDesc|Gain a +4 bonus to attack a creature your partner just successfully charged
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Revision as of 19:54, 12 April 2020


Your ally's charge exposes an opening you can exploit.

Prerequisites: Level 1

Benefit: When your ally with this feat performs a charge action and hits their target, you gain a +4 bonus on your next to-hit roll against that opponent. This bonus must be used before the start of your ally's next turn, or it is lost.

Special: This is a teamwork feat.