Glossary of Terms: Difference between revisions
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:* '''AKA:''' Ongoing Healing | :* '''AKA:''' Ongoing Healing | ||
=== Physical Damage === | === [[Damage_and_Resistance#Physical_Damage | Physical Damage]] === | ||
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: Physical damage is Hit Point damage inflicted by a tangible, physical thing. There can be common, uncommon, or rare sorts of this damage, depending upon exactly how weird and bad the source is. Getting hit with a plain old rock is usually bludgeoning damage. Getting hit with a razor-sharp flake of shattered obsidian might be hacking, gnashing, or ripping damage, even though Obsidian is just a fancy rock. Getting hit with a colossal block of siegestone driven at nigh-invisible speed by a Thundergonne might inflict Fracturing, Mutiliation, or Obliteration damage, because, well, yeah, it's still a rock, but DANG. | |||
=== [[Precision Damage]] === | === [[Precision Damage]] === |