Grating Creature: Difference between revisions

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[[Category:Epic Path]]
[[Category:Epic Path]]
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== Grating Skeleton ==
'Grating Skeleton' is an inherited template that can be added to any Skeleton, hereafter referred to as the base creature.
'Grating Skeleton' is an inherited template that can be added to any Skeleton, hereafter referred to as the base creature.


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== CR ==
== CR ==
Same as base creature +1.
Same as base creature +1.


== Size and Type ==
== Size and Type ==
The creature's Size and Type do not change.
The creature's Size and Type do not change.


== Senses ==
== Senses ==
No changes.
No changes.


== Armor Class ==
== Armor Class ==
Grating Skeletons gain +2 AC.  This is granted by adding to the base creatures natural armor bonus.
Grating Skeletons gain +2 AC.  This is granted by adding to the base creatures natural armor bonus.


== Hit Dice ==
== Hit Dice ==
No changes.
No changes.


== Defensive Ability ==
== Defensive Ability ==
A Grating Skeleton gains the following abilities, which may be added to their Bestiary entry:
A Grating Skeleton gains the following abilities, which may be added to their Bestiary entry:


'''Aura:''' Once per round, when it makes any attack action, a Grating Skeleton emits a terribly shrill grinding scrape from its dry, grinding joints.  This is a sonic-based damage aura that effects all enemy creatures within CR/10 (round down, minimum 1) of the Grating Skeleton's space. This damage aura inflicts 2d6+CR of sonic damage.  Affected characters may roll a Will save versus a CR appropriate DC for half damage.
'''Aura:''' Once per round, when it makes any attack action, a Grating Skeleton emits a terribly shrill grinding scrape from its dry, grinding joints.  This is a sonic-based damage aura that effects all enemy creatures within CR/10 (round down, minimum 1) of the Grating Skeleton's space. This damage aura inflicts 2d6+CR of sonic damage.  Affected characters may roll a Will save versus a CR appropriate DC for half damage.
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== Speed ==
== Speed ==
A Grating Skeleton's base speed improves by ten feet in all movement categories it has.
A Grating Skeleton's base speed improves by ten feet in all movement categories it has.


== Melee Attacks ==
== Melee Attacks ==
A Grating Skeleton retains all the base creature's attacks, and its weapon and armor proficiencies. These attacks retain the same primary or secondary status they had for the base creature.  At CR9 and above, the Grating Skeleton adds 1d6 of Sonic damage to all its melee attacks.
A Grating Skeleton retains all the base creature's attacks, and its weapon and armor proficiencies. These attacks retain the same primary or secondary status they had for the base creature.  At CR9 and above, the Grating Skeleton adds 1d6 of Sonic damage to all its melee attacks.


== Damage ==
== Damage ==
The base damage of all attacks does not change.
The base damage of all attacks does not change.


== Space and Reach ==
== Space and Reach ==
No Changes.
No Changes.


== Offensive Ability ==
== Offensive Ability ==
Aside from the changes above and below, no offensive abilities.  
Aside from the changes above and below, no offensive abilities.  


== Ability Scores ==
== Ability Scores ==
No changes.
No changes.


== Base Attack Bonus ==
== Base Attack Bonus ==
No changes.
No changes.


== CMB and CMD ==
== CMB and CMD ==
No changes.
No changes.


== Feats ==
== Feats ==
No changes.
No changes.


== Skills ==
== Skills ==
No changes.
No changes.

Revision as of 02:57, 17 December 2016

'Grating Skeleton' is an inherited template that can be added to any Skeleton, hereafter referred to as the base creature.

A Grating Skeleton uses all of the base creature's statistics and abilities except as noted below.

CR

Same as base creature +1.

Size and Type

The creature's Size and Type do not change.

Senses

No changes.

Armor Class

Grating Skeletons gain +2 AC. This is granted by adding to the base creatures natural armor bonus.

Hit Dice

No changes.

Defensive Ability

A Grating Skeleton gains the following abilities, which may be added to their Bestiary entry:

Aura: Once per round, when it makes any attack action, a Grating Skeleton emits a terribly shrill grinding scrape from its dry, grinding joints. This is a sonic-based damage aura that effects all enemy creatures within CR/10 (round down, minimum 1) of the Grating Skeleton's space. This damage aura inflicts 2d6+CR of sonic damage. Affected characters may roll a Will save versus a CR appropriate DC for half damage.

SR: - Same as Base Creature

Special Defenses: The Grating Skeleton gains ER/Sonic equal to CR+12. If it already had ER/Sonic from another source, they do not stack, only the larger amount of ER applies.

Speed

A Grating Skeleton's base speed improves by ten feet in all movement categories it has.

Melee Attacks

A Grating Skeleton retains all the base creature's attacks, and its weapon and armor proficiencies. These attacks retain the same primary or secondary status they had for the base creature. At CR9 and above, the Grating Skeleton adds 1d6 of Sonic damage to all its melee attacks.

Damage

The base damage of all attacks does not change.

Space and Reach

No Changes.

Offensive Ability

Aside from the changes above and below, no offensive abilities.

Ability Scores

No changes.

Base Attack Bonus

No changes.

CMB and CMD

No changes.

Feats

No changes.

Skills

No changes.