Blind-Fight (Feat): Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 13: | Line 13: | ||
}}</onlyinclude> | }}</onlyinclude> | ||
|Benefit=In melee, you ignore | |Benefit=In melee, you ignore the penalties caused by your targets having [[Partial Concealment]] or [[Total Concealment]] against your attacks, for any reason. You must still know (or guess) which squares to attack into, although if you have received an attack, that generally pinpoints where the attacker is. | ||
This does not apply to attacks made with ranged weapons unless you threaten the square you are attacking with that ranged weapon (e.g. by using [[Snap Shot (Feat)]]). | |||
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | | ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | ||
| ShortDesc|Ignore | | ShortDesc|Ignore partial or total concealment penalties with your melee attacks | ||
}}</onlyinclude> | }}</onlyinclude> | ||
}} | }} |
Latest revision as of 17:15, 16 August 2021
You are skilled at attacking opponents that you cannot clearly perceive.
Prerequisites: Level 6, Perception 6 ranks
Benefit: In melee, you ignore the penalties caused by your targets having Partial Concealment or Total Concealment against your attacks, for any reason. You must still know (or guess) which squares to attack into, although if you have received an attack, that generally pinpoints where the attacker is.
This does not apply to attacks made with ranged weapons unless you threaten the square you are attacking with that ranged weapon (e.g. by using Snap Shot (Feat)).