Blind-Fight (Feat): Difference between revisions

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|Benefit=In melee, you ignore all miss chances from any source. You must still know (or guess) which squares to attack into, although if you have received an attack, that generally pinpoints where the attacker is.
|Benefit=In melee, you ignore the penalties caused by your targets having [[Partial Concealment]] or [[Total Concealment]] against your attacks, for any reason. You must still know (or guess) which squares to attack into, although if you have received an attack, that generally pinpoints where the attacker is.
 
This does not apply to attacks made with ranged weapons unless you threaten the square you are attacking with that ranged weapon (e.g. by using [[Snap Shot (Feat)]]).




| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Ignore miss chances in melee
| ShortDesc|Ignore partial or total concealment penalties with your melee attacks
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Latest revision as of 17:15, 16 August 2021


You are skilled at attacking opponents that you cannot clearly perceive.

Prerequisites: Level 6, Perception 6 ranks

Benefit: In melee, you ignore the penalties caused by your targets having Partial Concealment or Total Concealment against your attacks, for any reason. You must still know (or guess) which squares to attack into, although if you have received an attack, that generally pinpoints where the attacker is.

This does not apply to attacks made with ranged weapons unless you threaten the square you are attacking with that ranged weapon (e.g. by using Snap Shot (Feat)).