Areas of Effect: Difference between revisions

From Epic Path
Jump to navigation Jump to search
No edit summary
Line 40: Line 40:
: It is usually okay to have the path of a line move upward into the air, unless the effect described doesn't make sense in that context.  For example, a lightning bolt might shoot straight up to hit one flying creature, arc over to a second aerial target, then plunge back down to strike a target on the ground.  This is perfectly allowed, assuming it has enough length to draw the entire path between all those targets.  However, if the description of the effect is a ridge of exploding earth, the line's path probably needs to follow just above the surface of the ground (or possibly up a cliffside), and only affect targets near the ground (or the cliff).  The GM is the final judge of what is allowed, and it should be in keeping with the flavor of the spell or ability being used.
: It is usually okay to have the path of a line move upward into the air, unless the effect described doesn't make sense in that context.  For example, a lightning bolt might shoot straight up to hit one flying creature, arc over to a second aerial target, then plunge back down to strike a target on the ground.  This is perfectly allowed, assuming it has enough length to draw the entire path between all those targets.  However, if the description of the effect is a ridge of exploding earth, the line's path probably needs to follow just above the surface of the ground (or possibly up a cliffside), and only affect targets near the ground (or the cliff).  The GM is the final judge of what is allowed, and it should be in keeping with the flavor of the spell or ability being used.


: A spell or ability that produces a line area of effect will usually require line of sight to all squares in the path, which may prevent certain squares from being included in the path.  For example, the line's path cannot go around the corner of a wall unless the caster can actually perceive the squares around that corner that they want to draw the line effect through.  If a requirement for line of sight is not listed in the description, it should generally be assumed that it is required.  Note that "line of sight" simply means you are able to perceive it; despite the name of the term, any sense that would let you target the space without a miss chance (e.g. [[Tremorsense]]) will suffice (not just sight-based senses).
: A spell or ability that produces a line area of effect will usually require line of sight to all squares in the path, which may prevent certain squares from being included in the path.  For example, the line's path cannot go around the corner of a wall unless the caster can actually perceive the squares around that corner that they want to draw the line effect through.  If a requirement for line of sight is not listed in the description, it should generally be assumed that it is required.  Note that "line of sight" simply means you are able to perceive it, despite the name of the term; any sense that would let you target the space in combat (e.g. [[Tremorsense]]) will suffice, not just sight-based senses.


: <h5>Ray</h5>
: <h5>Ray</h5>

Revision as of 19:50, 6 August 2021