Celestial Creature: Difference between revisions
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| Special-Ability-1-Description| Once per encounter | | Special-Ability-1-Description| Once per encounter as a [[swift action]], a Celestial creature may choose one evil-aligned creature to Smite. Once it has declared its Smite Evil target, each of its attacks gain a +3 bonus to-hit, and {{Hit-Dice}} points of {{dmg|radiant}} damage, but only with attacks made against the Smite target. Smite Evil persists until the target is dead or the end of the encounter. | ||
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Revision as of 19:24, 31 January 2021
Celestial Creature Pattern (+1 CR)
- Alignment: changes to Pure Good
- Subtype: add Good to subtypes
Celestial Creature is a pattern that can be added to any creature that is a Good variant of a base creature. Silver puddings, Celestial Orcs, good-guy Ogres, and so forth can be created with this pattern. Celestial Creature can be used to widen the variety of bad guys available to a group of Evil Aligned players, or it can be used to flesh out strange alternate Lateral Material Planes where things are topsy-turvy, and mirror images of 'normal' monsters exist. Celestial can also be used to create followers and henchmen for your NPC Constituents. The little old Gnomish Mayor may seem a lot more substantial when the players realize she has a pet Silver Worm that she dotes on....
This creature seems to be empowered by some kind of dangerous celestial might.
General
- Init: +1 CRs greater than base creature.
- Senses:
- Movement Types:
Defense
- Special Defenses:
- Strong Against:
- Weak Against:
Offense
- Space / Reach: - / -
- To-Hits: +1 CRs greater than base creature.
Statistics
- Str: Dex: Con: Int: Wis: Cha:
- Feats:
- Skills:
- creature adds +3 CRs to its Sense Motive skill.
- Languages: