Grappled: Difference between revisions
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| Flavor = You are being wrestled to the ground by an opponent. | | Flavor = You are being wrestled to the ground by an opponent. | ||
| Effects = | | Effects = While grappled, you may not attack any creature other than the one grappling you. | ||
:* You may not make attacks using two-handed weapons, ranged weapons, or off-hand weapons. | :* You may not make attacks using two-handed weapons, ranged weapons, or off-hand weapons. | ||
:* If you wish to cast a spell, you must make a [[Concentration]] check with a -4 penalty, against a DC equal to the grappling creature's Maneuver Defense, or else the spell fails. If successful, your spell must target the creature grappling you, or include it as a target. | :* If you wish to cast a spell, you must make a [[Concentration]] check with a -4 penalty, against a DC equal to the grappling creature's Maneuver Defense, or else the spell fails. If successful, your spell must target the creature grappling you, or include it as a target. | ||
::* Spells that have no somatic component, or that have a range of touch (spells with a range of "ranged touch" do not count) must still succeed on the above concentration check, but do not suffer the -4 penalty. If successful, your spell must target the creature grappling you, or include it as a target. | ::* Spells that have no somatic component, or that have a range of touch (spells with a range of "ranged touch" do not count) must still succeed on the above concentration check, but do not suffer the -4 penalty. If successful, your spell must target the creature grappling you, or include it as a target. | ||
:* All of your movement speeds are halved, but you can still perform 5-foot steps. You may not pass through any areas that the grappling creature cannot fit without squeezing. Any movement other than Teleport or Forced Movement allows the grappling creature to follow you to a space adjacent to the space in which you end your movement, as a free action, if they wish. If they choose to move with you, they must move the fewest squares possible to end up adjacent to you, but can otherwise choose which adjacent space they end up in. The grabbing creature's movement is considered forced movement and does not provoke attacks of opportunity. | :* All of your movement speeds are halved, but you can still perform 5-foot steps. You may not pass through any areas that the grappling creature cannot fit without squeezing. Any movement other than Teleport or Forced Movement allows the grappling creature to follow you to a space adjacent to the space in which you end your movement, as a free action, if they wish. If they choose to move with you, they must move the fewest squares possible to end up adjacent to you, but can otherwise choose which adjacent space they end up in. The grabbing creature's movement is considered forced movement and does not provoke attacks of opportunity. | ||
: '''Grappling Monsters:''' | |||
:* A grappled monster may only perform attacks against the creature that is grappling it. When they do so, they perform one less attack than normal (minimum 1; their weakest attack, if their attacks are varied). | |||
:* A grappled monster that wishes to use a Spell-Like ("Sp") ability may only target the grappling creature, even if the ability normally affects multiple targets. | |||
:* If a grappled monster attempts to move using any type of movement other than Teleport or Forced Movement, the grappling creature may follow along with that monster's movement as described above. | |||
| Ended-By = The grappled condition automatically ends at the start of the grappling creature's next turn. | | Ended-By = The grappled condition automatically ends at the start of the grappling creature's next turn. |
Revision as of 21:36, 14 January 2023
Condition Severity: Moderate
You are being wrestled to the ground by an opponent.
Effects
- While grappled, you may not attack any creature other than the one grappling you.
- You may not make attacks using two-handed weapons, ranged weapons, or off-hand weapons.
- If you wish to cast a spell, you must make a Concentration check with a -4 penalty, against a DC equal to the grappling creature's Maneuver Defense, or else the spell fails. If successful, your spell must target the creature grappling you, or include it as a target.
- Spells that have no somatic component, or that have a range of touch (spells with a range of "ranged touch" do not count) must still succeed on the above concentration check, but do not suffer the -4 penalty. If successful, your spell must target the creature grappling you, or include it as a target.
- All of your movement speeds are halved, but you can still perform 5-foot steps. You may not pass through any areas that the grappling creature cannot fit without squeezing. Any movement other than Teleport or Forced Movement allows the grappling creature to follow you to a space adjacent to the space in which you end your movement, as a free action, if they wish. If they choose to move with you, they must move the fewest squares possible to end up adjacent to you, but can otherwise choose which adjacent space they end up in. The grabbing creature's movement is considered forced movement and does not provoke attacks of opportunity.
- Grappling Monsters:
- A grappled monster may only perform attacks against the creature that is grappling it. When they do so, they perform one less attack than normal (minimum 1; their weakest attack, if their attacks are varied).
- A grappled monster that wishes to use a Spell-Like ("Sp") ability may only target the grappling creature, even if the ability normally affects multiple targets.
- If a grappled monster attempts to move using any type of movement other than Teleport or Forced Movement, the grappling creature may follow along with that monster's movement as described above.
Ended By
If the ability, trap, or effect description includes specific directions for how the condition is ended, then that is the primary means of ending this condition. In many cases, it is the only way to end the condition. If nothing is specifically listed for ending the condition, then the following methods can be used to end it, instead:
- The grappled condition automatically ends at the start of the grappling creature's next turn.