Talk:Epic Path: Difference between revisions
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** ranger (levels 5-6) | ** ranger (levels 5-6) | ||
** fighter (levels 6+) | ** fighter (levels 6+) | ||
== Equipment == | |||
* rebalance and redesign a standard weapons list - '''Done!''' | |||
* rebalance and redesign a standard armors and shields list - '''Done!''' | |||
* add shields, add weapon categories - '''Done!''' | |||
* balance pass on thrown weapons - '''Done!''' | |||
* normalize non-proficiency penalties | |||
as a comment, the non-proficiency penalties really need a home, and we have a distinct lack of rules pages, to date. |
Revision as of 21:16, 19 March 2015
Playtests
- Fane Campaign (Level 5, to date) - Characters play-tested:
- cleric
- brawler
- prowler
- alchemist
- wizard
- Windward Marches campaign (level 8 to date) - Characters play-tested:
- fighter
- paladin
- warlord
- rogue (clever)
- alchemist
- The Golden Portal campaign (level 6 to date) - Characters play-tested:
- prowler
- bard
- brawler
- sorcerer
- rogue (finesse)
- cleric
- barbarian (levels 1-4)
- ranger (levels 5-6)
- fighter (levels 6+)
Equipment
- rebalance and redesign a standard weapons list - Done!
- rebalance and redesign a standard armors and shields list - Done!
- add shields, add weapon categories - Done!
- balance pass on thrown weapons - Done!
- normalize non-proficiency penalties
as a comment, the non-proficiency penalties really need a home, and we have a distinct lack of rules pages, to date.