Aranea: Difference between revisions
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'''Single Melee''' Bite +18 (2d8+13/x2) + Aranea Poison | '''Single Melee''' Bite +18 (2d8+13/x2) + Aranea Poison | ||
'''Full Melee''' Bite +18 (2d8+13/x2), 2x Claws +18 (2d6+4/x2) | '''Full Melee''' Bite +18 (2d8+13/x2)+ Aranea Poison, 2x Claws +18 (2d6+4/x2) | ||
'''Ranged''' Throw Web +10 ranged touch | '''Ranged''' None, but see 'Throw Web' +10 ranged touch, range increment 10, max range 50 feet | ||
'''Special Attacks''' Aranea poison, Throw Web, Illusory Image | '''Special Attacks''' Aranea poison, Throw Web, Illusory Image |
Revision as of 16:00, 2 August 2015
Aranea (CR 12)
Ages ago, Aranea's were a species of intelligent shapeshifting spiders, raised up by a group of deities as worshipers. Over aeons of time, many such races came to be, until the God's decreed a Great Contest, to see which races would be Civilized, and which would not.
The Aranea were one of the many, many losers of that contest.
Bereft of their Gods, the Aranea have slowly degenerated over the passing millenia, until they are little more than beasts in the wilderness, with an uncanny intelligence and supernatural ability to take the shape of a humanoid. Every aranea has a humanoid form, each one as unique as a human's face.
Sadly, aranea's have lost much of their limpid, soulful selves in the process of devolution, and aranea's today are little more than monsters, practicing robbery, mayhem, slavery, extortion, and even casual murder. Aranea's can be a plague to a small settlement, and once a nest of aranea's have begun their depradations upon a settlement, the only way to solve it is to burn them out, root and branch, before they can kill or enslave every member of a local community.
GENERAL
CR 12 Hit Dice 17
XP 19,200
N to NE, Medium, Magical Beast
Init +9; Senses Low Light 120', Perception +18
DEFENSE
AC 32, touch 20, flat-footed 27 (+7 armor, +5 dex, +5 natural, +5 deflection)
hp 249
Fort +12, Ref +15, Will +12
Aura: -
SR: -
Special Defenses: -
Immunities: Immune to Aranea Poison
Weaknesses: -
OFFENSE
Speed 30 ft., Climb 40 ft
Space / Reach: 5 ft. / 5 ft.
Single Melee Bite +18 (2d8+13/x2) + Aranea Poison
Full Melee Bite +18 (2d8+13/x2)+ Aranea Poison, 2x Claws +18 (2d6+4/x2)
Ranged None, but see 'Throw Web' +10 ranged touch, range increment 10, max range 50 feet
Special Attacks Aranea poison, Throw Web, Illusory Image
Action Points 0
STATISTICS
Str 12, Dex 16, Con 14, Int 14, Wis 14, Cha 16
Base Atk +12; CMB +19; CMD 28
Feats
Skills Stealth +20
Languages Common
SPECIAL ABILITIES
<special abilities should have a save DC 21>
<special attack damage (standard action): 6d6+1>
<special attack damage (aoe’s, swift actions or inflicting status effects): 3d6+1>
- Throw Web
Once per encounter, as a standard action, Aranea's may throw a specially prepared web. This is resolved as a ranged touch attack with a range increment of ten feet. Creatures struck by the web take 3d6+1 subdual damage from the exotic soporific herbs soaking it. (This is a poison effect and is negated by immunity to poisons.) In addition, Affected targets must make a reflex saving throw against a DC of 21. Those who fail the saving throw gain the Pinned condition. Those who make the saving throw gain the Grappled condition. Either condition may be removed by expending a standard action to carefully unwrap the narcotic webbing. Note that adjacent allies may spend a standard action to free a pinned or grappled victim, but doing so means they will take the subdual damage from the webbing.
- <ability name>
<ability description>
- <ability name>
<ability description>
TREASURE
sell value of approximately 8,000 gp
COMBAT TACTICS
<describe typical actions taken during combat here>