Arcane Strike (Feat): Difference between revisions
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* ''Go back to the [[ Epic Path ]] page.'' | * ''Go back to the [[ Epic Path ]] page.'' | ||
* ''Go back to the [[ Master Feats List ]] page.'' | * ''Go back to the [[ Master Feats List ]] page.'' | ||
==Arcane Strike=== | ==Arcane Strike=== | ||
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'''Prerequisite''': Ability to cast arcane spells. | '''Prerequisite''': Ability to cast arcane spells. | ||
'''Benefit''': As a swift action, you can imbue your weapons with a fraction of your power. For 1 round, your weapons gain +1 to hit, +1 damage and are treated as magic for the purpose of overcoming damage reduction. For every five caster levels you possess, this bonus increases by +1, to a maximum of +8 at level 35. | '''Benefit''': As a swift action, you can imbue your weapons with a fraction of your power. For 1 round, your weapons gain +1 to hit, +1 damage and are treated as magic for the purpose of overcoming damage reduction. For every five caster levels you possess, this bonus increases by +1, to a maximum of +8 at level 35. |
Revision as of 13:23, 10 March 2016
- Go back to the Epic Path page.
- Go back to the Master Feats List page.
Arcane Strike=
You draw upon your arcane power to enhance your weapons with magical energy.
Prerequisite: Ability to cast arcane spells.
Benefit: As a swift action, you can imbue your weapons with a fraction of your power. For 1 round, your weapons gain +1 to hit, +1 damage and are treated as magic for the purpose of overcoming damage reduction. For every five caster levels you possess, this bonus increases by +1, to a maximum of +8 at level 35.