Cleric: Difference between revisions

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====Orisons====
====Orisons====
Beginning at 1st level, Clerics can prepare a number of orisons, or 0-level spells, each day, as noted on Table: Cleric under "Spells per day.These spells are treated like any other spell, but they are not expended when cast and may be used again.
Beginning at 1st level, Clerics can prepare a number of orisons, or 0-level spells, each day, as noted on Table: Cleric under "Spells per day.These spells are treated like any other spell, but they are not expended when cast and may be used again.




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Beginning at 1st level, Clerics are able to spontaneously cast some of their spells if they wish to.
Beginning at 1st level, Clerics are able to spontaneously cast some of their spells if they wish to.


A good cleric (or a neutral cleric of a good deity) can convert stored spell energy into healing spells that she did not prepare ahead of time. The cleric can "lose” any prepared spell that is not an orison or domain spell in order to cast any cure spell of the same spell level or lower (a cure spell is any spell with "cure” in its name).
A good cleric (or a neutral cleric of a good deity) can convert stored spell energy into healing spells that she did not prepare ahead of time. The cleric can "any prepared spell that is not an orison or domain spell in order to cast any cure spell of the same spell level or lower (a cure spell is any spell with "in its name).




An evil cleric (or a neutral cleric of an evil deity) can't convert prepared spells to cure spells but can convert them to inflict spells (an inflict spell is one with "inflict” in its name).
An evil cleric (or a neutral cleric of an evil deity) can't convert prepared spells to cure spells but can convert them to inflict spells (an inflict spell is one with "in its name).





Revision as of 22:31, 5 January 2016