Cleric: Difference between revisions
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[[Image:Epic_Cleric_2.jpg|324px|right|Yes, it IS Cuthbert's! Thanks for noticing!]] | [[Image:Epic_Cleric_2.jpg|324px|right|Yes, it IS a Cuthbert's! Thanks for noticing!]] | ||
== Cleric == | == Cleric == | ||
In faith and the miracles of the divine, many find a greater purpose. Called to serve powers beyond most mortal understanding, all priests preach wonders and provide for the spiritual needs of their people. Clerics are more than mere priests, though; these emissaries of the divine work the will of their deities through strength of arms and the magic of their gods. Devoted to the tenets of the religions and philosophies that inspire them, these ecclesiastics quest to spread the knowledge and influence of their faith. Yet while they might share similar abilities, clerics prove as different from one another as the divinities they serve, with some offering healing and redemption, others judging law and truth, and still others spreading conflict and corruption. The ways of the cleric are varied, yet all who tread these paths walk with the mightiest of allies and bear the arms of the gods themselves. | In faith and the miracles of the divine, many find a greater purpose. Called to serve powers beyond most mortal understanding, all priests preach wonders and provide for the spiritual needs of their people. Clerics are more than mere priests, though; these emissaries of the divine work the will of their deities through strength of arms and the magic of their gods. Devoted to the tenets of the religions and philosophies that inspire them, these ecclesiastics quest to spread the knowledge and influence of their faith. Yet while they might share similar abilities, clerics prove as different from one another as the divinities they serve, with some offering healing and redemption, others judging law and truth, and still others spreading conflict and corruption. The ways of the cleric are varied, yet all who tread these paths walk with the mightiest of allies and bear the arms of the gods themselves. | ||
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=== Castigate (Su) === | === Castigate (Su) === | ||
Beginning at 2nd level, during combat, as a swift action, the cleric may expend a use of his Channel Divinity power to trigger Castigate until the end of the encounter. While castigate is running the cleric adds their CHA modifier to attack and damage rolls for melee attacks, and all successful melee attacks heal a single adjacent ally a number of points equal to the Cleric's level + her WIS modifier. A Cleric who uses the | Beginning at 2nd level, during combat, as a swift action, the cleric may expend a use of his Channel Divinity power to trigger Castigate until the end of the encounter. While castigate is running the cleric adds their CHA modifier to attack and damage rolls for melee attacks, and all successful melee attacks heal a single adjacent ally a number of points equal to the Cleric's level + her WIS modifier. A Cleric who uses the [[Types_of_Actions#Aid_Another|Aid Another]] action in combat to grant a bonus to an ally counts as attacking for purposes of Castigate's healing ability. | ||
: '''Special:''' If the cleric casts any healing spells while Castigate is in effect, the Cleric may also [[Types_of_Movement#Forced_Movement|slide]] the target ally or allies, if willing, up to 5 feet per die of healing granted. Healing spells or abilities which do not grant one or more dice of healing (e.g. heal a fixed amount, etc.) do not benefit from this effect. Slides can be in any direction and do not provoke attacks of opportunity, as with any forced movement. This bonus effect is only triggered by memorized or spontaneously cast spells from a cleric who is running the Castigate channel ability, and is not triggered by potions or healing from any source other than the cleric. Note that this slide does not require the target ally to be injured to work! | : '''Special:''' If the cleric casts any healing spells while Castigate is in effect, the Cleric may also [[Types_of_Movement#Forced_Movement|slide]] the target ally or allies, if willing, up to 5 feet per die of healing granted. Healing spells or abilities which do not grant one or more dice of healing (e.g. heal a fixed amount, etc.) do not benefit from this effect. Slides can be in any direction and do not provoke attacks of opportunity, as with any forced movement. This bonus effect is only triggered by memorized or spontaneously cast spells from a cleric who is running the Castigate channel ability, and is not triggered by potions or healing from any source other than the cleric. Note that this slide does not require the target ally to be injured to work! |