Divine Interference (Feat): Difference between revisions
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{{Template:Feats | |||
| Category= | |||
| Flavor=You can convert a spell to interfere with an enemy's attack. | |||
| Prerequisites=Divine Caster level 10 | |||
| Benefit=As an immediate action, when an enemy within 30 feet hits an ally with an attack, you can sacrifice a prepared divine spell or (if you are a spontaneous caster) an unused spell slot and make the enemy re-roll the attack roll. The attack re-roll takes a penalty equal to the level of the spell you sacrifice. You must sacrifice a spell of 1st-level or higher to use this ability. The affected enemy takes this same penalty on all other attacks against that specific ally until the beginning of its next turn. | |||
'''Special:''' Whether or not any following attacks are successful, you cannot use this effect on the same creature again for 1 day. | |||
}} | |||
Special: Whether or not any following attacks are successful, you cannot use this effect on the same creature again for 1 day. |
Revision as of 16:37, 12 March 2016
You can convert a spell to interfere with an enemy's attack.
Prerequisites: Divine Caster level 10
Benefit: As an immediate action, when an enemy within 30 feet hits an ally with an attack, you can sacrifice a prepared divine spell or (if you are a spontaneous caster) an unused spell slot and make the enemy re-roll the attack roll. The attack re-roll takes a penalty equal to the level of the spell you sacrifice. You must sacrifice a spell of 1st-level or higher to use this ability. The affected enemy takes this same penalty on all other attacks against that specific ally until the beginning of its next turn.
Special: Whether or not any following attacks are successful, you cannot use this effect on the same creature again for 1 day.