Splash Weapon Mastery (Feat): Difference between revisions

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{{Template:Feats
| Category=[[Category:Alchemist]]


''Go back to [[ General Feats ]] page.''
| Flavor=You are adept at throwing splash weapons.


| Prerequisites=[[Point Blank Shot (Feat)]]


| Benefit=When throwing a splash weapon, and only a splash weapon, you act as if you had the Far Shot feat(-1 to hit per range increment rather than -2).


; Splash Weapon Mastery
'''Special''': When you hit with a splash weapon, select one additional square adjacent to the base splash area; creatures in this area also take splash damage. When you miss with a splash weapon, you may adjust the miss direction on the grid by +1 or -1.  The number of extra squares you affect with splash damage increases to two at 10th level, three at 20th leve;, and four at 30th level.  All these squares must be adjacent to the unmodified base splash area, but do not otherwise have to be adjacent to each other.


You are adept at increasing the range, area, and accuracy of splash weapons.


'''Special''': This feat counts as Far Shot for the purpose of qualifying for other feats, but only in regard to splash weapons.


 
}}
Benefit: When throwing a splash weapon, you act as if you had the Far Shot feat. When you hit with a splash weapon, select one additional square adjacent to the splash area; creatures in this area also take splash damage. When you miss with a splash weapon, you may adjust the miss direction on the grid by +1 or -1. This feat counts as Far Shot for the purpose of qualifying for other feats, but only in regard to splash weapons.

Revision as of 23:12, 27 March 2016


You are adept at throwing splash weapons.

Prerequisites: Point Blank Shot (Feat)

Benefit: When throwing a splash weapon, and only a splash weapon, you act as if you had the Far Shot feat(-1 to hit per range increment rather than -2).

Special: When you hit with a splash weapon, select one additional square adjacent to the base splash area; creatures in this area also take splash damage. When you miss with a splash weapon, you may adjust the miss direction on the grid by +1 or -1. The number of extra squares you affect with splash damage increases to two at 10th level, three at 20th leve;, and four at 30th level. All these squares must be adjacent to the unmodified base splash area, but do not otherwise have to be adjacent to each other.


Special: This feat counts as Far Shot for the purpose of qualifying for other feats, but only in regard to splash weapons.