Reach Spell (Feat): Difference between revisions
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{{Template:Feats | {{Template:Feats | ||
| Category=[[Category:Metamagic Feats]] | | Category=[[Category:Metamagic Feats]][[Category:Bard]][[Category:Cleric]][[Category:Druid]][[Category:Paladin]][[Category:Sorcerer]][[Category:Wizard]] | ||
[[Category:Bard]] | |||
[[Category:Cleric]] | |||
[[Category:Druid]] | |||
[[Category:Paladin]] | |||
[[Category:Sorcerer]] | |||
[[Category:Wizard]] | |||
| Flavor=Your spells go farther than normal. | | Flavor=Your spells go farther than normal. | ||
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'''Level Increase:''' Special (A reach spell uses up a spell slot one level higher than the spell's actual level for each increase in range category. For example, a spell with a range of touch increased to long range uses up a spell slot three levels higher.) | '''Level Increase:''' Special (A reach spell uses up a spell slot one level higher than the spell's actual level for each increase in range category. For example, a spell with a range of touch increased to long range uses up a spell slot three levels higher.) | ||
}} | }} |
Revision as of 13:14, 7 April 2016
Your spells go farther than normal.
Prerequisites: Caster Level 3
Benefit: You can alter a spell with a range of touch, close, or medium to increase its range to a higher range category, using the following order: touch, close, medium, and long.
Spells modified by this feat that require melee touch attacks instead require ranged touch attacks.
Spells that do not have a range of touch, close, or medium do not benefit from this feat.
Level Increase: Special (A reach spell uses up a spell slot one level higher than the spell's actual level for each increase in range category. For example, a spell with a range of touch increased to long range uses up a spell slot three levels higher.)