Tamer of Nature (Feat): Difference between revisions
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| Benefit=Any creature you mark as your quarry is subject to your critical hits, even if that creature is normally immune to critical hits. | | Benefit=Any creature you mark as your quarry is subject to your critical hits, even if that creature is normally immune to critical hits. | ||
'''Special''' : When you are in terrain that you have designated as 'Frontier' through use of your class abilities, you gain +1 to hit and +1 to base damage. This same benefit accrues to anyone who is benefiting from any of your teamwork feats | |||
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | | ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | ||
| ShortDesc|You can critically hit your quarry, even if it is normally immune to crits. | | ShortDesc|You can critically hit your quarry, even if it is normally immune to crits, and you and your allies gain +1 to-hit and +1 base damage in Frontier terrain. | ||
}}</onlyinclude> | }}</onlyinclude> | ||
}} | }} |
Revision as of 00:13, 15 May 2016
You are comfortable in the wilderness, but you are here to tame it, not love it.
Prerequisites: Ranger 21
Benefit: Any creature you mark as your quarry is subject to your critical hits, even if that creature is normally immune to critical hits.
Special : When you are in terrain that you have designated as 'Frontier' through use of your class abilities, you gain +1 to hit and +1 to base damage. This same benefit accrues to anyone who is benefiting from any of your teamwork feats