2-Hand Melee Weapons: Difference between revisions
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== Simple Two-Hand Melee Weapons == | == Simple Two-Hand Melee Weapons == | ||
=== Quarterstaff === | |||
{| border="1" cellpadding="5" style="text-align:center" width="95%" | {| border="1" cellpadding="5" style="text-align:center" width="95%" | ||
! rowspan="4" width="200" height="200" | [[Image:quarterstaff.png|200x200px|center|A simple double weapon. Two-weapon fighting feats galore, and this thing will wreck your world.]] || width="250" style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;" | Simple/2-Hand || width="75" style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;" | Cost || width="75" style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;" | Tiny Dmg || width="75" style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;" | Sm Dmg || width="75" style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;" | Med Dmg || width="75" style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;" | Large Dmg || width="75" style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;" | Crit || width="75" style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;"| Range || style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;" | Wt || style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;" | Type | ! rowspan="4" width="200" height="200" | [[Image:quarterstaff.png|200x200px|center|A simple double weapon. Two-weapon fighting feats galore, and this thing will wreck your world.]] || width="250" style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;" | Simple/2-Hand || width="75" style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;" | Cost || width="75" style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;" | Tiny Dmg || width="75" style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;" | Sm Dmg || width="75" style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;" | Med Dmg || width="75" style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;" | Large Dmg || width="75" style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;" | Crit || width="75" style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;"| Range || style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;" | Wt || style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;" | Type | ||
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|} | |} | ||
=== Spear === | |||
{| border="1" cellpadding="5" style="text-align:center" width="95%" | {| border="1" cellpadding="5" style="text-align:center" width="95%" | ||
! rowspan="4" width="200" height="200" | [[Image:spear.png|200x200px|center|Spears have fought and won more wars than the rest of these weapons put together. So have some respect, these things are the instruments of history.]] || width="250" style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;" | Simple/2-Hand || width="75" style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;" | Cost || width="75" style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;" | Tiny Dmg || width="75" style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;" | Sm Dmg || width="75" style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;" | Med Dmg || width="75" style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;" | Large Dmg || width="75" style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;" | Crit || width="75" style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;"| Range || style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;" | Wt || style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;" | Type | ! rowspan="4" width="200" height="200" | [[Image:spear.png|200x200px|center|Spears have fought and won more wars than the rest of these weapons put together. So have some respect, these things are the instruments of history.]] || width="250" style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;" | Simple/2-Hand || width="75" style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;" | Cost || width="75" style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;" | Tiny Dmg || width="75" style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;" | Sm Dmg || width="75" style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;" | Med Dmg || width="75" style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;" | Large Dmg || width="75" style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;" | Crit || width="75" style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;"| Range || style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;" | Wt || style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;" | Type | ||
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|} | |} | ||
=== Spear, Boar === | |||
{| border="1" cellpadding="5" style="text-align:center" width="95%" | {| border="1" cellpadding="5" style="text-align:center" width="95%" | ||
! rowspan="4" width="200" height="200" | [[Image:boarspear.jpg|200x200px|center|x]] ||width="250" style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;" | Simple/2-Hand || width="75" style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;" | Cost || width="75" style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;" | Tiny Dmg || width="75" style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;" | Sm Dmg || width="75" style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;" | Med Dmg || width="75" style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;" | Large Dmg || width="75" style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;" | Crit || width="75" style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;"| Range || style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;" | Wt || style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;" | Type | ! rowspan="4" width="200" height="200" | [[Image:boarspear.jpg|200x200px|center|x]] ||width="250" style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;" | Simple/2-Hand || width="75" style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;" | Cost || width="75" style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;" | Tiny Dmg || width="75" style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;" | Sm Dmg || width="75" style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;" | Med Dmg || width="75" style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;" | Large Dmg || width="75" style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;" | Crit || width="75" style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;"| Range || style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;" | Wt || style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;" | Type | ||
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|- | |- | ||
| colspan="10" align="left" | Take a regular spear and add some extra strength. Use a bigger head, and a thicker shaft. Add a set of crossbars below the head, too, to stop creatures from charging down the shaft. You wind up with the boar spear, which is surprisingly a little less likely than a regular spear to hit for critical damage due to the extra weight, but is much safer if you hit a charging foe. When set to receive a charge, if you hit, you receive an extra +2 untyped bonus to your AC against that foe only until the end of your next turn. The Boar Spear belongs to the "Spears" weapon group. | | colspan="10" align="left" | Take a regular spear and add some extra strength. Use a bigger head, and a thicker shaft. Add a set of crossbars below the head, too, to stop creatures from charging down the shaft. You wind up with the boar spear, which is surprisingly a little less likely than a regular spear to hit for critical damage due to the extra weight, but is much safer if you hit a charging foe. When set to receive a charge, if you hit, you receive an extra +2 untyped bonus to your AC against that foe only until the end of your next turn. The Boar Spear belongs to the "Spears" weapon group. | ||
|} | |||
=== Spear, Long === | |||
{| border="1" cellpadding="5" style="text-align:center" width="95%" | |||
! rowspan="4" width="200" height="200" | [[Image:longspear2.png|200x200px|center|x]] || width="250" style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;" | Simple/2-Hand || width="75" style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;" | Cost || width="75" style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;" | Tiny Dmg || width="75" style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;" | Sm Dmg || width="75" style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;" | Med Dmg || width="75" style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;" | Large Dmg || width="75" style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;" | Crit || width="75" style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;"| Range || style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;" | Wt || style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;" | Type | |||
|- | |||
! align="left" | Longspear | |||
| 5gp || 1d4 || 1d6 || 1d8 || 2d6 || x3 || - || 9 lbs || align="left" | Piercing | |||
|- | |||
| colspan="10" align="left" | '''Weapon Qualities: ''' [[Weapon Qualities#Brace|Brace]], [[Weapon Qualities#Reach|Reach]] | |||
|- | |||
| colspan="10" align="left" | A long spear is exactly what it sounds like: A longer spear. The extra two to three feet of length makes them more clumsy to throw than their shorter cousins, but grants them reach. The long spear belongs to the "Spears" weapon group. | |||
|} | |} | ||