Keen (Melee Weapon Magic Property): Difference between revisions
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<!-- Enchantable On:--> | <!-- Enchantable On:--> | ||
| Melee Weapons = Y | | Melee Weapons = Y | ||
| Ranged Weapons = | | Ranged Weapons = Y | ||
| Implements = | | Implements = | ||
| Armor = | | Armor = | ||
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<!-- e.g. "bludgeoning only"--> | <!-- e.g. "bludgeoning only"--> | ||
| PlusCost = 1 | | PlusCost=<onlyinclude>{{#ifeq:{{{transcludesection|PlusCost}}} | ||
| PlusCost|1 | |||
}}</onlyinclude> | |||
| Aura = moderate transmutation | | Aura=<onlyinclude>{{#ifeq:{{{transcludesection|Aura}}} | ||
| Aura|moderate transmutation | |||
}}</onlyinclude> | |||
| CL = 10th | | CL=<onlyinclude>{{#ifeq:{{{transcludesection|CL}}} | ||
| CL|10th | |||
}}</onlyinclude> | |||
| Weight = - | | Weight = - | ||
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| IsEpic = | | IsEpic = | ||
| Description = This ability adds | | Description = This ability adds +1 to the critical threat range of a weapon. For example, a [[Longsword]] has a critical threat range if 19-20. With the 'keen' property, it becomes 18-20. The keen property does not modify the weapon's critical multiplier. | ||
This benefit stacks with feats and class abilities that expand the threat range of a weapon (such as the Improved Critical feat). Spells and other effects do not stack. | This benefit stacks with feats and class abilities that expand the threat range of a weapon (such as the [[Critical, Improved (Feat)|Improved Critical]] feat). Spells and other effects do not stack. | ||
| ShortDesc = | | ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | ||
| ShortDesc|Adds +1 to the threat range of a weapon. | |||
}}</onlyinclude> | |||
| Components = [[Keen Edge (Spell)]] | | Components = [[Keen Edge (Spell)]] | ||
}} | }} |
Revision as of 21:24, 20 December 2016
Keen (Melee Weapon Magic Property)
Enchant Cost: 1
This ability adds +1 to the critical threat range of a weapon. For example, a Longsword has a critical threat range if 19-20. With the 'keen' property, it becomes 18-20. The keen property does not modify the weapon's critical multiplier.
This benefit stacks with feats and class abilities that expand the threat range of a weapon (such as the Improved Critical feat). Spells and other effects do not stack.
- Creation: Creator (Feat), Bailiwick Check (DC 17), a languid remnant (tier 1), and an item symbolic of the enchantment.