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'''Starting Wealth:''' 3d6 x 10 gp (average: 105 gp) | '''Starting Wealth:''' 3d6 x 10 gp (average: 105 gp) | ||
'''Natural Talent:''' | '''[[Bailiwick|Bailiwick Skill]]:''' Either [[Spellcraft]] or [[Spycraft]]. Once selected, this cannot be changed, except through the [[Character Retraining]] rules. | ||
'''[[Natural Talent]]:''' At character creation, all characters get ''natural talent'' with their bailiwick skill, and one additional skill of their choice. ''Natural talent'' allows you to re-map a skill to use any ability score you wish, rather than the ability score it normally uses. You may not select a skill for ''natural talent'' that you cannot put ranks into (such as a bailiwick skill not available to your class). ''Natural talent'' skills never suffer an armor check penalty, even if the chosen ability modifier is STR or DEX. | |||
'''Skill Ranks Per Level:''' 7 + Int modifier. | '''Skill Ranks Per Level:''' 7 + Int modifier. |