Shoulders Slot Magic Items: Difference between revisions
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| [[Cocoon Cloak (Magic Item)|Cocoon Cloak]] || 10,000 gp || Shoulders || While wearer sleeps, he gains +4 natural armor to AC, and light fortification (25% chance a crit or sneak attack becomes a normal attack instead) | | [[Cocoon Cloak (Magic Item)|Cocoon Cloak]] || 10,000 gp || Shoulders || While wearer sleeps, he gains +4 natural armor to AC, and light fortification (25% chance a crit or sneak attack becomes a normal attack instead) | ||
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| [[Pauldrons of the Bull (Magic Item)|Pauldrons of the Bull]] || 10,000 gp || Shoulders || Wearer gains a +2 competence bonus to Maneuver | | [[Pauldrons of the Bull (Magic Item)|Pauldrons of the Bull]] || 10,000 gp || Shoulders || Wearer gains a +2 competence bonus to Maneuver Offense for Bull Rush maneuvers, and may roll twice when making a Bull Rush, taking the best result | ||
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| [[Stone Cloak, Minor (Magic Item)|Stone Cloak, Minor]] || 10,000 gp || Shoulders || Wearer can turn into a stone statue, taking only free actions, but gaining DR 5/adamantine and a +5 circumstance bonus to Stealth checks | | [[Stone Cloak, Minor (Magic Item)|Stone Cloak, Minor]] || 10,000 gp || Shoulders || Wearer can turn into a stone statue, taking only free actions, but gaining DR 5/adamantine and a +5 circumstance bonus to Stealth checks |
Revision as of 06:46, 15 March 2017
Magic Item Name | Cost | Slot | Description |
---|---|---|---|
Cloak of Resistance | varies | Shoulders | Grants a resistance bonus to all of the wearer's saving throws |
Catching Cape | 200 gp | Shoulders | Grants wearer concealment (20% miss chance) against ranged attacks for 1 minute or until missed, after which the cloak is expended |
Cloak of Human Guise | 900 gp | Shoulders | When worn by a half-human race, such as a half-elf or half-orc, it makes the wearer appear entirely human |
Muleback Cords | 1,000 gp | Shoulders | Wearer's strength is treated as being 8 higher for purposes of determining carrying capacity |
Shawl of Life-Keeping | 1,000 gp | Shoulders | Each day, the wearer can transfer up to 10 hit points of health to the shawl, which are automatically applied to the wearer if they drop below 0 hit points that day |
Shield Cloak | 1,000 gp | Shoulders | As a move action, cloak can be wielded like a light wooden shield, and dropped as a free action to become a cloak again. Can be enchanted as a shield |
Quickchange Cloak | 1,500 gp | Shoulders | Cloak can store a disguise on the wearer applied through the Disguise skill, and restore it at any time, on command, retaining the original Disguise check |
Cowardly Crouching Cloak | 1,800 gp | Shoulders | As a move action, wearer can drop into a crouch, becoming blind, but requiring a will save from enemies to attack them while crouched (as Sanctuary spell) |
Cloak of Elvenkind | 2,500 gp | Shoulders | Grants wearer a +5 competence bonus on Stealth checks |
Cloak of the Hedge Wizard | 2,500 gp | Shoulders | Grants wearer a cantrip usable at will, and two first level spells usable once per day, based on the school of magic the cloak is attuned to |
Cloak of Fiery Vanishing | 2,600 gp | Shoulders | As an immediate action, when the wearer is engulfed in fire by any effect, he can become invisible, leaving behind illusory ashen remains |
Cloak of Fangs | 2,800 gp | Shoulders | Grants wearer a +1 resistance bonus to saving throws, and 5 times per day, as a swift action, can grow teeth to gain a bite attack |
Pauldrons of the Serpent | 3,000 gp | Shoulders | Grants wearer a +2 dodge bonus to AC versus attacks of opportunity, and +2 to Maneuver Defense versus Bull Rush, Grapple, Reposition and Trip maneuvers |
Stonemist Cloak | 3,500 gp | Shoulders | Grants wearer a +5 competence bonus on Stealth checks, and once per day can cast the Obscuring Mist spell |
Cloak of the Scuttling Rat | 6,000 gp | Shoulders | Wearer can transform into a Dire Rat, as Beast Shape I, for up to 5 non-consecutive minutes per day |
Seafoam Shawl | 6,000 gp | Shoulders | Grants wearer the ability to cast the Fins to Feet spell once per day, with a duration of 5 hours |
Treeform Cloak | 6,000 gp | Shoulders | Wearer can transform into a living tree, as Tree Shape I, and while in direct sunlight, heals 1d6 points of damage per hour |
Eagle Cape | 7,000 gp | Shoulders | Wearer is continually affected by Feather Fall, and once per day can transform into an Eagle, as Beast Shape I, for up to 10 minutes |
Cloak of the Manta Ray | 7,200 gp | Shoulders | Wearer can take the form of a manta ray, as Beast Shape II, any time he is immersed in salt water |
Hunter's Cloak | 7,500 gp | Shoulders | While in unsettled terrain, the wearer can transform into any animal native to the terrain, as Beast Shape I, for up to 10 non-consecutive minutes per day |
Cloak of the Duskwalker | 10,000 gp | Shoulders | Wearer gains Low-Light vision, and once per day, can cast Darkness, gaining Darkvision (60 ft) while inside its effects |
Cocoon Cloak | 10,000 gp | Shoulders | While wearer sleeps, he gains +4 natural armor to AC, and light fortification (25% chance a crit or sneak attack becomes a normal attack instead) |
Pauldrons of the Bull | 10,000 gp | Shoulders | Wearer gains a +2 competence bonus to Maneuver Offense for Bull Rush maneuvers, and may roll twice when making a Bull Rush, taking the best result |
Stone Cloak, Minor | 10,000 gp | Shoulders | Wearer can turn into a stone statue, taking only free actions, but gaining DR 5/adamantine and a +5 circumstance bonus to Stealth checks |
Cape of the Mountebank | 10,800 gp | Shoulders | Grants the wearer the ability to cast Dimension Door once per day |
Pauldrons of the Watchful Lion | 10,800 gp | Shoulders | When an enemy uses acrobatics to pass through a square threatened by the wearer, the wearer can make an immediate touch attack twice per day |
Lion Cloak | 12,000 gp | Shoulders | Wearer gains a +2 resistance bonus to saves against fear and mind-affecting effects, and can transform into a lion (as Beast Shape II) once per day |
Mantle of Spores | 13,400 gp | Shoulders | Wearer gains a +4 resistance bonus to saves against disease, and once per day, can inflict spores on all adjacent creatures, dealing ongoing damage |
Cape of Effulgent Escape | 14,000 gp | Shoulders | Cape constantly radiates light, and twice per day, can emit a burst of light, possibly blinding nearby creatures, and turning the wearer invisible for 1 minute |
Cloak of Arachnida | 14,000 gp | Shoulders | Wearer is continually affected by Spider Climb, and once per day, can cast Web. Wearer can move through webs at half speed. |
Tentacle Cloak | 14,000 gp | Shoulders | Once per day, wearer can grow two tentacles from his shoulders, granting 2 natural attacks and a +4 competence bonus to Grapple maneuvers |
Demonspike Pauldrons | 14,350 gp | Shoulders | Act as +2 armor spikes, and deal 1d2 bleed on a successful Grapple or attack with the armor spikes. |
Comfort's Cloak | 15,600 gp | Shoulders | Wearer is continually affected by Endure Elements, and gains a +4 resistance bonus to saves against disease, poison, energy drain and effects which fatigue |
Shawl of the Crone | 16,000 gp | Shoulders | Wearer immediately transforms into an elderly female of its race, and gains a +4 circumstance bonus on Charisma checks to appear friendly, harmless or helpless |
Prestidigitator's Cloak | 17,200 gp | Shoulders | Wearer gains a +8 competence bonus to Sleight of Hand, and can use the cloak to make a nearby object disappear. Magic! |
Stole of Justice | 18,000 gp | Shoulders | Wearer gains a +5 competence bonus to Sense Movtive, and can cast Zone of Truth for up to 5 non-consecutive minutes per day |
Jellyfish Cape | 19,200 gp | Shoulders | When submerged in water, wearer gains a swim speed of 20, can breathe underwater, and gains 20% concealment, and can sting adjacent foes |
Cloak of the Diplomat | 20,000 gp | Shoulders | Wearer gains a +5 competence bonus to Diplomacy and Sense Motive checks, and can adjust a creature's attitude by 3 steps instead of 2 with Diplomacy |
Slashing Cloak | 20,000 gp | Shoulders | As a full round action, the wearer can spin in place to attack all adjacent creatures, and the cape can be enchanted as a weapon. |
Stone Cloak, Major | 20,000 gp | Shoulders | Wearer can turn into a stone statue, taking only free actions, but gaining DR 10/adamantine and a +5 circumstance bonus to Stealth checks |
Cloak of Displacement, Minor | 24,000 gp | Shoulders | The wearer gains a 20% miss chance against attacks, as the Blur spell |
Cloak of the Bat | 26,000 gp | Shoulders | The wearer gains a +5 competence bonus to Stealth, and while in darkness, can gain the ability to fly for up to 7 minutes at a time |
Highwayman's Cape | 32,500 gp | Shoulders | The wearer gains a +5 competence bonus to Bluff or Stealth, and can try to escape grapples as an immediate action |
Juggernaut's Pauldrons | 40,000 gp | Shoulders | Wearer gains a +4 competence bonus to Maneuver Defense, can fight below 0 hit points, and can enlarge himself, as Enlarge Person, on command |
Charlatan's Cape | 45,000 gp | Shoulders | Grants the wearer the ability to cast Dimension Door three times per day, and once per day the wearer can cast Ethereal Jaunt |
Cloak of Displacement, Major | 50,000 gp | Shoulders | The wearer gains a 50% miss chance against attacks, as the Displacement spell |
Wings of Flying | 54,000 gp | Shoulders | On command, the wearer gains a fly speed of 60 ft, with average maneuverability |
Cloak of Etherealness | 55,000 gp | Shoulders | On command, the wearer can become ethereal, as the Ethereal Jaunt spell, for up to 10 non-continuous minutes per day |
Wings of the Gargoyle | 72,000 gp | Shoulders | For up to 5 non-continuous minutes per day, the wearer gains a fly speed of 60 ft (average maneuverability) and DR 10/adamantine |
Wyvern Cloak | 78,600 gp | Shoulders | Grants wearer a +4 resistance bonus to Will saves, the effects of Feather Fall, Fly (as the spell) once per day, and a Stinger natural attack |