Acrobatics: Difference between revisions
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==Hop Up== | ==Hop Up== | ||
{{:Hop Up}} | {{Template:SkillUse | ||
| Skill-Use = Hop Up | |||
| Core-Skill = Acrobatics | |||
| Benefit = You can jump up onto an object as tall as your waist, such as a table or small boulder. Doing so counts as 10 feet of movement, so if your speed is 30 feet, you could move 20 feet, then hop up onto a counter. Note that "as tall as your waist" means one half the size of your space. Thus, a size Gargantuan creature, being 20-feet on a side, can 'hop up' to a surface 10-feet high, such as the roof of a modest house. Conversely, a size tiny faery could 'hop up' to a single step of a stairway. (There's a good reason most faeries have fly speeds: They really need it!) | |||
Creatures with a [[Lesser Climb]] or [[Greater Climb]] movement speed do not need to make this check, and they do not spend additional movement to hop up to a surface half their height or less. | |||
| Action = 10 feet of movement during a move action | |||
| DC = 10 | |||
| Modifiers = You do not need to get a running start to hop up, so the DC is not doubled if you do not get a running start. | |||
| Failure = You lose 10 feet of your remaining move, and remain in the space just prior to the object you attempted to hop up on to. | |||
| Retry = Yes, if you have at least 10 feet of movement remaining. | |||
| Provokes = Yes, as with any normal movement | |||
}} | |||
==Dive Into Water== | ==Dive Into Water== |