Acrobatics: Difference between revisions

From Epic Path
Jump to navigation Jump to search
No edit summary
No edit summary
Line 384: Line 384:
| Benefit = You can balance on a solid surface that could not normally take your body weight. (Example: bamboo stalk, thin branch, oiled paper roof, etc.) You still have weight and the laws of inertia still apply.
| Benefit = You can balance on a solid surface that could not normally take your body weight. (Example: bamboo stalk, thin branch, oiled paper roof, etc.) You still have weight and the laws of inertia still apply.


This is an epic skill use, and requires at least 21 ranks in the skill before it may be attempted.
''This is an epic skill use, and requires at least 21 ranks in the skill before it may be attempted.''


| Action = Part of a move action
| Action = Part of a move action
Line 407: Line 407:
| Benefit = You can make an acrobatics check to perform a long jump with a distance greater than your movement speed.
| Benefit = You can make an acrobatics check to perform a long jump with a distance greater than your movement speed.


This is an epic skill use, and requires at least 21 ranks in the skill before it may be attempted.
''This is an epic skill use, and requires at least 21 ranks in the skill before it may be attempted.''


| Action = Part of a move action
| Action = Part of a move action
Line 432: Line 432:
| Benefit = You can attempt to walk across water or another liquid at least as heavy as water.  You must move at least 20 feet each round you attempt this, or you will fall into the water.  More dense liquids may or may not be easier or harder.  Walking on lava would be easier (assuming you can resist the incredible heat) because lava is often viscous and sticky, but walking on quicksilver would be very, very hard (+50) despite its extreme density.  The GM adjudicates all unusual circumstances.
| Benefit = You can attempt to walk across water or another liquid at least as heavy as water.  You must move at least 20 feet each round you attempt this, or you will fall into the water.  More dense liquids may or may not be easier or harder.  Walking on lava would be easier (assuming you can resist the incredible heat) because lava is often viscous and sticky, but walking on quicksilver would be very, very hard (+50) despite its extreme density.  The GM adjudicates all unusual circumstances.


This is an epic skill use, and requires at least 21 ranks in the skill before it may be attempted.
''This is an epic skill use, and requires at least 21 ranks in the skill before it may be attempted.''


| Action = Move action, or part of a move action
| Action = Move action, or part of a move action
Line 455: Line 455:
| Benefit = You can walk on the surface of a fog, or mist, or even simply the boundary between hot and cold air.  You can use the heat shimmers above a hot surface as a sort of ladder, for example. Note that this is not flight, as any perturbation of the gaseous surface acts as waves or stormy seas and can force you to move quickly to find another place to stand.
| Benefit = You can walk on the surface of a fog, or mist, or even simply the boundary between hot and cold air.  You can use the heat shimmers above a hot surface as a sort of ladder, for example. Note that this is not flight, as any perturbation of the gaseous surface acts as waves or stormy seas and can force you to move quickly to find another place to stand.


This is an epic skill use, and requires at least 21 ranks in the skill before it may be attempted.
''This is an epic skill use, and requires at least 21 ranks in the skill before it may be attempted.''


| Action = Move action, or part of a move action.
| Action = Move action, or part of a move action.
Line 478: Line 478:
| Benefit = Once you have 21 or more ranks of Acrobatics, you are able to tightrope walk on surfaces thinner than the limits in the table above.  Indeed, once you have reached such amazing levels of skill, you are able to walk upon a spider web, or tightrope across a single thread, use an unraveled hem to stair-step your way up a giant, and many other amazing things.  This often looks like you are walking on a gaseous surface, but having anything solid at all to use as a toehold, no matter how tiny, makes this a much easier check to attempt.
| Benefit = Once you have 21 or more ranks of Acrobatics, you are able to tightrope walk on surfaces thinner than the limits in the table above.  Indeed, once you have reached such amazing levels of skill, you are able to walk upon a spider web, or tightrope across a single thread, use an unraveled hem to stair-step your way up a giant, and many other amazing things.  This often looks like you are walking on a gaseous surface, but having anything solid at all to use as a toehold, no matter how tiny, makes this a much easier check to attempt.


This is an epic skill use, and requires at least 21 ranks in the skill before it may be attempted.
''This is an epic skill use, and requires at least 21 ranks in the skill before it may be attempted.''


| Action = Move action, or part of a move action.
| Action = Move action, or part of a move action.

Revision as of 16:31, 1 April 2017