Acrobatics: Difference between revisions
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| Retry = If you are not prone, and have movement remaining, you may attempt to cross again in the same round. If not, it requires another move action. | | Retry = If you are not prone, and have movement remaining, you may attempt to cross again in the same round. If not, it requires another move action. | ||
| Provokes = Yes, as with any | | Provokes = Yes, as with any voluntary movement. | ||
}} | }} | ||
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| Retry = If you are not prone, and have movement remaining, you may retry the jump in the same round. If not, it requires another move action. | | Retry = If you are not prone, and have movement remaining, you may retry the jump in the same round. If not, it requires another move action. | ||
| Provokes = Yes, as with any | | Provokes = Yes, as with any voluntary movement. | ||
}} | }} | ||
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| Retry = If you are not prone, and have movement remaining, you may retry the jump in the same round. If not, it requires another move action. | | Retry = If you are not prone, and have movement remaining, you may retry the jump in the same round. If not, it requires another move action. | ||
| Provokes = Yes, as with any | | Provokes = Yes, as with any voluntary movement. | ||
}} | }} | ||
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| Retry = Yes, if you have at least 10 feet of movement remaining. | | Retry = Yes, if you have at least 10 feet of movement remaining. | ||
| Provokes = Yes, as with any | | Provokes = Yes, as with any voluntary movement. | ||
}} | }} | ||
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| Retry = No (unless you go back to the top and jump again). | | Retry = No (unless you go back to the top and jump again). | ||
| Provokes = | | Provokes = Yes, as with any voluntary movement. | ||
}} | }} | ||
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| Retry = If you are not [[prone]], and have movement remaining, you may retry the jump in the same round. If not, it requires another move action. | | Retry = If you are not [[prone]], and have movement remaining, you may retry the jump in the same round. If not, it requires another move action. | ||
| Provokes = | | Provokes = Yes, as with any voluntary movement. | ||
}} | }} | ||
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| Retry = You can attempt to move back onto the flimsy surface (assuming you can reach it from the ground) with additional move actions. | | Retry = You can attempt to move back onto the flimsy surface (assuming you can reach it from the ground) with additional move actions. | ||
| Provokes = | | Provokes = Yes, as with any voluntary movement. | ||
}} | }} | ||
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| Retry = Yes! If you have fallen into water (or other fluids at the GM's discretion) and wish to climb back onto the surface, you must make a Movement skill check against the DC you would require to walk on the fluid, +10, to delicately rise up onto the surface and start walking again. | | Retry = Yes! If you have fallen into water (or other fluids at the GM's discretion) and wish to climb back onto the surface, you must make a Movement skill check against the DC you would require to walk on the fluid, +10, to delicately rise up onto the surface and start walking again. | ||
| Provokes = | | Provokes = Yes, as with any voluntary movement. | ||
}} | }} | ||
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| Retry = You can attempt to move back onto a gaseous surface (assuming you can reach it from the ground) with additional move actions. | | Retry = You can attempt to move back onto a gaseous surface (assuming you can reach it from the ground) with additional move actions. | ||
| Provokes = | | Provokes = Yes, as with any voluntary movement. | ||
}} | }} |