Fireball (Sorcerer/Wizard Spell): Difference between revisions
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| Range=<onlyinclude>{{#ifeq:{{{transcludesection|Range}}} | | Range=<onlyinclude>{{#ifeq:{{{transcludesection|Range}}} | ||
| Range|long ( | | Range|long (200 ft. + 20 ft./level) | ||
}}</onlyinclude> | }}</onlyinclude> | ||
| Target=<onlyinclude>{{#ifeq:{{{transcludesection|Target}}} | | Target=<onlyinclude>{{#ifeq:{{{transcludesection|Target}}} | ||
| Target| | | Target| 7x7 square around a target square | ||
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| Description = A ''fireball'' spell generates a searing explosion of flame that detonates with a low roar and deals 1d6 points of fire damage per caster level (maximum 10d6) to every creature within the area | | Description = A ''fireball'' spell generates a searing explosion of flame that detonates with a low roar and deals 1d6 points of fire damage per caster level (maximum 10d6) to every creature within the area. The explosion creates almost no pressure, and thus does not generate Sunders against any object, no matter how fragile. | ||
: You point your finger and determine the range (distance and height) at which the ''fireball ''is to burst. A glowing, pea-sized bead streaks from the pointing digit and, unless it impacts upon a material body or solid barrier prior to attaining the prescribed range, blossoms into the ''fireball ''at that point. An early impact results in an early detonation. If you attempt to send the bead through a narrow passage, such as through an arrow slit, you must "hit" the opening with a ranged touch attack, or else the bead strikes the barrier and detonates prematurely. | : You point your finger and determine the range (distance and height) at which the ''fireball ''is to burst. A glowing, pea-sized bead streaks from the pointing digit and, unless it impacts upon a material body or solid barrier prior to attaining the prescribed range, blossoms into the ''fireball'' at that point. An early impact results in an early detonation. If you attempt to send the bead through a narrow passage, such as through an arrow slit, you must "hit" the opening with a ranged touch attack against an AC of 25, or else the bead strikes the barrier and detonates prematurely. | ||
: The ''fireball ''sets fire to combustibles | : The ''fireball ''sets fire to combustibles in the area. It can melt fine metal objects such as coins made of metal with low melting points, such as lead, gold, copper, silver, and bronze. If the damage caused by a fireball impinges a solid barrier, such as walls, glass windows, force walls, shutters, etc, the area affected by the damage stops at the barrier just as any other spell effect does. | ||
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | | ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | ||
| ShortDesc|1d6 damage per level, | | ShortDesc|1d6 damage per level, 7x7 square area of effect. | ||
}}</onlyinclude> | }}</onlyinclude> | ||
| Reviewed = | | Reviewed = Y | ||
}} | }} |
Revision as of 18:32, 13 May 2017
- Level: Sorcerer/Wizard 3
- School: evocation [fire]
Casting
- Casting Time: 1 standard action
- Components: V, S, M (a ball of bat guano and sulfur)
Effect
- Range: long (200 ft. + 20 ft./level)
- Target or Area: 7x7 square around a target square
- Duration: instantaneous
- Saving Throw: Reflex half
Save DC: - - Spell Resistance: Yes
Description
- A fireball spell generates a searing explosion of flame that detonates with a low roar and deals 1d6 points of fire damage per caster level (maximum 10d6) to every creature within the area. The explosion creates almost no pressure, and thus does not generate Sunders against any object, no matter how fragile.
- You point your finger and determine the range (distance and height) at which the fireball is to burst. A glowing, pea-sized bead streaks from the pointing digit and, unless it impacts upon a material body or solid barrier prior to attaining the prescribed range, blossoms into the fireball at that point. An early impact results in an early detonation. If you attempt to send the bead through a narrow passage, such as through an arrow slit, you must "hit" the opening with a ranged touch attack against an AC of 25, or else the bead strikes the barrier and detonates prematurely.
- The fireball sets fire to combustibles in the area. It can melt fine metal objects such as coins made of metal with low melting points, such as lead, gold, copper, silver, and bronze. If the damage caused by a fireball impinges a solid barrier, such as walls, glass windows, force walls, shutters, etc, the area affected by the damage stops at the barrier just as any other spell effect does.
Mana Burn Circle Damage
Spell Circle | Burn Cost | Req'd Char Level | Base Dice | Max Dice |
---|---|---|---|---|
0 | N/A | N/A | 1d4 per 2 character levels | max of 4d4 at character level 8 |
1 | N/A | 1st | 1d6 per character level | max of 4d6 at character level 4 |
2 | +1 | 3rd | 1d6 per character level | max of 6d6 at character level 6 |
3 | +1 | 5th | 1d6 per character level | max of 10d6 at character level 10 |
4 | +1 | 7th | 1d6+1 per character level | max of 12d6+12 at character level 12 |
5 | +1 | 9th | 1d6+1 per character level | max of 15d6+15 at character level 15 |
6 | +1 | 11th | 1d6+2 per character level | max of 16d6+32 at character level 16 |
7 | +1 | 13th | 1d6+2 per character level | max of 20d6+40 at character level 20 |
8 | +1 | 15th | 1d6+3 per character level | max of 21d6+63 at character level 21 |
9 | +1 | 17th | 1d6+3 per character level | max of 25d6+75 at character level 25 |
10 | +1 | 19th | 1d6+4 per character level | max of 25d6+100 at character level 25 |
11 | +1 | 21st | 1d6+5 per character level | max of 25d6+125 at character level 25 |
12 | +1 | 23rd | 1d6+6 per character level | max of 27d6+162 at character level 27 |
13 | +1 | 25th | 1d6+7 per character level | max of 27d6+189 at character level 27 |
14 | +1 | 27th | 1d6+8 per character level | max of 29d6+232 at character level 29 |
15 | +1 | 29th | 1d6+9 per character level | max of 29d6+261 at character level 29 |
16 | +1 | 31st | 1d6+10 per character level | max of 30d6+300 at character level 30 |
17 | +1 | 33rd | 1d6+11 per character level | max of 30d6+330 at character level 30 |
18 | +1 | 35th | 1d6+12 per character level | max of 30d6+360 at character level 30 |