Character Creation: Difference between revisions
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:* '''Max Dex Bonus:''' Most armor limits the maximum amount of your Dexterity bonus that you can apply to your AC (see Table: Armor and Shields). If your dexterity modifier is greater than the max dex value for your armor or shield, you may only add up to the maximum value listed for your armor to your armor class. | :* '''Max Dex Bonus:''' Most armor limits the maximum amount of your Dexterity bonus that you can apply to your AC (see Table: Armor and Shields). If your dexterity modifier is greater than the max dex value for your armor or shield, you may only add up to the maximum value listed for your armor to your armor class. | ||
:; Touch Armor Class | :; Touch Armor Class | ||
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| align="left" | Natural Armor Bonus | | align="left" | Natural Armor Bonus | ||
| Yes || Yes || - || - || align="left" | | | Yes || Yes || - || - || align="left" | A [[natural armor bonus]] improves armor class resulting from a tough hide. [[Natural armor bonus]]es stack with all other bonuses to armor class (even with armor bonuses) except other [[natural armor bonus]]es. A [[natural armor bonus. A creature without natural armor has an effective Natural armor bonus of +0. | ||
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| align="left" | Natural Armor Enhancement Bonus | | align="left" | Natural Armor Enhancement Bonus | ||
| Yes || Yes || - || - || align="left" | | | Yes || Yes || - || - || align="left" | Some magical effects (such as the [[Barkskin (Spell)]]) grant an [[enhancement bonus]] to natural armor bonus. If you have multiple effects providing a Natural Armor bonus to AC, only the highest Natural Armor bonus applies. | ||
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| align="left" | Shield Bonus | | align="left" | Shield Bonus |