Hurricane Blast (Sorcerer/Wizard Spell): Difference between revisions

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:* Small creatures are knocked [[prone]] by the force of the wind, or if flying
:* Small creatures are knocked [[prone]] by the force of the wind, or if [[fly]]ing




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:* Large or larger creatures may move normally within a hurricane blast effect.
:* Large or larger creatures may move normally within a hurricane blast effect.


|Listen]] checks in the area of a hurricane blast. The force of the gust automatically extinguishes candles, torches, and similar unprotected flames. It causes protected flames, such as those of lanterns, to dance wildly and has a 50% chance to extinguish those lights.
(Listen)]] checks in the area of a hurricane blast. The force of the gust automatically extinguishes candles, torches, and similar unprotected flames. It causes protected flames, such as those of lanterns, to dance wildly and has a 50% chance to extinguish those lights.


:In addition to the effects noted, a hurricane blast can do anything that a sudden blast of wind would be expected to do. It can create a stinging spray of sand or dust, fan a large fire, overturn delicate awnings or hangings, and blow gases or vapors to the edge of its range.
:In addition to the effects noted, a hurricane blast can do anything that a sudden blast of wind would be expected to do. It can create a stinging spray of sand or dust, fan a large fire, overturn delicate awnings or hangings, and blow gases or vapors to the edge of its range.

Revision as of 14:37, 1 July 2017