Wish (Sorcerer/Wizard Spell): Difference between revisions
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::'''''Bloodline:''''' [[arcane Bloodline|arcane]] 9 [[draconic Bloodline|draconic]] 9 | |||
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| Components|V, S, M (diamond worth 25,000 gp) | | Components|V, S, M | ||
}}</onlyinclude> (diamond worth 25,000 gp) | |||
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| Description = ''Wish ''is the mightiest non-epic spell a | | Description = ''Wish'' is the mightiest non-epic spell a [[Wizard]] or [[Sorcerer]] can cast, principally because of the tremendous flexibility of this incredible dweomer. Stronger effects can be created than a ''Wish'', but nothing even approaches the wonderful utility of re-shaping reality at your whim. By simply speaking aloud, you can alter reality to better suit you. Of course, such unparalleled flexibility and ease is not cheap, as the 25,000 gp diamond required for every casting will attest. | ||
: A '' | : A ''Wish'' can produce any one of the following effects. | ||
:* Duplicate any | :* Duplicate any Sorcerer/Wizard spell of 8th level or lower, provided the spell does not belong to one of your opposition schools. | ||
:* Duplicate any non- | :* Duplicate any non-Sorcerer/Wizard spell of 7th level or lower, provided the spell does not belong to one of your opposition schools. | ||
:* Duplicate any | :* Duplicate any Sorcerer/Wizard spell of 7th level or lower, even if it belongs to one of your opposition schools. | ||
:* Duplicate any non- | :* Duplicate any non-Sorcerer/Wizard spell of 6th level or lower, even if it belongs to one of your opposition schools. | ||
:* Undo the harmful effects of many other spells, such as | :* Undo the harmful effects of many other spells, such as [[Geas/Quest (Spell)]] or [[Insanity (Spell)]]. | ||
:* ''Remove | :*'''Remove Injuries and [[Afflictions]]:''' A single ''Wish'' can aid one creature per [[caster level]], and all subjects are cured of the same kind of Affliction. For example, you could heal all the damage you and your companions have taken, or remove all [[poison]] effects from everyone in the party, but not do both with the same wish. If used to restore [[hit point]]s, a single ''Wish'' can restore up to six hit points per Caster level of the Wish for each affected creature. | ||
:* ''Revive the | :*'''Revive the Dead:''' A ''Wish'' can bring a dead creature back to life by duplicating [[Resurrection (Spell)]]. A ''Wish'' can revive a dead creature whose body has been destroyed, but the task takes two wishes: one to recreate the body and another to infuse the body with life again. A ''Wish'' cannot prevent a character who was brought back to life from gaining a permanent [[negative level]]. | ||
:* ''Transport | :*'''Transport Travelers:''' A ''Wish'' can lift one creature per caster level from anywhere on any plane and place those creatures anywhere else on any plane regardless of local conditions. An unwilling target may not be affected (since they're no longer travelers, but victims), and [[Spell Resistance (SR)]] (if any) applies. | ||
:* ''Undo | :*'''Undo Misfortune:''' A ''Wish'' can undo a single recent event. The ''Wish'' forces a reroll of any roll made within the last round (including your last turn). Reality reshapes itself to accommodate the new result. For example, a ''Wish'' [[critical hit]] [[WILL]] save to negate the effect, and SR (if any) applies. | ||
: You may try to use a '' | : You may try to use a ''Wish'' to produce greater effects than these, but doing so is dangerous. (The ''Wish'' may pervert your intent into a literal but undesirable fulfillment or only a partial fulfillment, at the GM's discretion.) | ||
: Duplicated spells allow saves and | : Duplicated spells allow saves and SR as normal (but save DCs are for a 9th-level spell). | ||
: When a '' | : When a ''Wish'' duplicates a spell with a material [[components|component]] that costs more than 10,000 gp, you must provide that component (in addition to the 25,000 gp diamond component for this spell). | ||
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | | ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} |