Enervation (Sorcerer/Wizard Spell): Difference between revisions
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}}</onlyinclude> | }}</onlyinclude> | ||
| Description = You point your finger and fire a black [[ | | Description = You point your finger and fire a black [[Ray]] of [[negative energy]] that suppresses the life force of any living creature it strikes. You must make a ranged [[Touch Attack]] to hit. If you hit, the subject gains 1d4 temporary [[negative level]]s. These are considered temporary [[negative level]]s. [[Negative level]]s stack. | ||
:Assuming the subject survives the encounter, it regains lost levels after a number of hours equal to your [[caster level]] (maximum 15 hours). | :Assuming the subject survives the encounter, it regains lost levels after a number of hours equal to your [[caster level]] (maximum 15 hours). | ||
:An [[ | :An [[Undead]] creature struck by the Ray gains 1d4 x 5 [[temporary hit point]]s for 1 hour if used out combat, or until the end of their next combat, whichever comes sooner. | ||
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | | ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | ||
| ShortDesc|Subject gains 1d4 | | ShortDesc|Subject gains 1d4 negative levels. | ||
}}</onlyinclude> | }}</onlyinclude> | ||
| Reviewed = N | | Reviewed = N | ||
}} | }} |
Revision as of 19:22, 8 August 2017
- Level: Sorcerer/Wizard 4
- School: necromancy
Casting
- Casting Time: 1 standard action
- Components: V, S
Effect
- Range: close (25 ft. + 5 ft./2 levels)
- Target or Area: ray of negative energy
- Duration: instantaneous
- Saving Throw: none
Save DC: - - Spell Resistance: Yes
Description
- You point your finger and fire a black Ray of negative energy that suppresses the life force of any living creature it strikes. You must make a ranged Touch Attack to hit. If you hit, the subject gains 1d4 temporary negative levels. These are considered temporary negative levels. Negative levels stack.
- Assuming the subject survives the encounter, it regains lost levels after a number of hours equal to your caster level (maximum 15 hours).
- An Undead creature struck by the Ray gains 1d4 x 5 temporary hit points for 1 hour if used out combat, or until the end of their next combat, whichever comes sooner.
Mana Burn Circle Damage
Spell Circle | Burn Cost | Req'd Char Level | Base Dice | Max Dice |
---|---|---|---|---|
0 | N/A | N/A | 1d4 per 2 character levels | max of 4d4 at character level 8 |
1 | N/A | 1st | 1d6 per character level | max of 4d6 at character level 4 |
2 | +1 | 3rd | 1d6 per character level | max of 6d6 at character level 6 |
3 | +1 | 5th | 1d6 per character level | max of 10d6 at character level 10 |
4 | +1 | 7th | 1d6+1 per character level | max of 12d6+12 at character level 12 |
5 | +1 | 9th | 1d6+1 per character level | max of 15d6+15 at character level 15 |
6 | +1 | 11th | 1d6+2 per character level | max of 16d6+32 at character level 16 |
7 | +1 | 13th | 1d6+2 per character level | max of 20d6+40 at character level 20 |
8 | +1 | 15th | 1d6+3 per character level | max of 21d6+63 at character level 21 |
9 | +1 | 17th | 1d6+3 per character level | max of 25d6+75 at character level 25 |
10 | +1 | 19th | 1d6+4 per character level | max of 25d6+100 at character level 25 |
11 | +1 | 21st | 1d6+5 per character level | max of 25d6+125 at character level 25 |
12 | +1 | 23rd | 1d6+6 per character level | max of 27d6+162 at character level 27 |
13 | +1 | 25th | 1d6+7 per character level | max of 27d6+189 at character level 27 |
14 | +1 | 27th | 1d6+8 per character level | max of 29d6+232 at character level 29 |
15 | +1 | 29th | 1d6+9 per character level | max of 29d6+261 at character level 29 |
16 | +1 | 31st | 1d6+10 per character level | max of 30d6+300 at character level 30 |
17 | +1 | 33rd | 1d6+11 per character level | max of 30d6+330 at character level 30 |
18 | +1 | 35th | 1d6+12 per character level | max of 30d6+360 at character level 30 |