Jaunting (Melee Weapon Magic Property): Difference between revisions

From Epic Path
Jump to navigation Jump to search
No edit summary
No edit summary
Line 1: Line 1:
''Go back to [[ Reese's Campaign ]] page.''
[[Category:Epic Path]]
[[Category:Magic Weapon Properties]]
* ''Go back to the [[Epic Path]] page.''
* ''Go back to the [[Magic Item Crafting Rules]] page.''
* ''Go back to the [[Magic Item Enchant - Magic Weapon Properties]] page.''


''Go back to [[ Magic Properties - Epic Weapons ]] page.''


 
=== Jaunting ===
; Jaunting :


* '''Price:''' +9 bonus
* '''Price:''' +9 bonus

Revision as of 22:22, 28 January 2015


Jaunting

  • Price: +9 bonus
  • Aura supreme conjuration; CL 34th; Weight

When the wielder of a jaunting weapon declares a full attack action, this triggers the jaunting power of this weapon. After any successful strike against an enemy made during a full attack, the wielder may teleport up to one hundred feet feet with the caveat that they must make a melee attack against a foe when they arrive. This power may be used once per round and is adjudicated similarly to dimension door as regards line of effect/line of sight. Thus, the jaunting weapon may move once per round in the middle of a full attack action, and there must be a valid foe in melee range both before and after the teleport is used.

  • Craft Magic Arms and Armor, dimension door