Cleric: Difference between revisions
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This ability cannot distinguish between ally and enemy without the addition of certain feats (e.g. Selective Channel). | This ability cannot distinguish between ally and enemy without the addition of certain feats (e.g. Selective Channel). | ||
Channeling divinity causes a burst effect in a 30-foot radius centered on the cleric. The amount of damage dealt or healed is equal to the Cleric's Wisdom modifier plus 1d6 points of effect at first level plus 1d6 points of effect for every two cleric levels beyond 1st (2d6 at 3rd, 3d6 at 5th, and so on). Creatures that take damage from channeled energy receive a Will save for half damage. The DC of this save is equal to 10 + | Channeling divinity causes a burst effect in a 30-foot radius centered on the cleric. The amount of damage dealt or healed is equal to the Cleric's Wisdom modifier plus 1d6 points of effect at first level plus 1d6 points of effect for every two cleric levels beyond 1st (2d6 at 3rd, 3d6 at 5th, and so on). Creatures that take damage from channeled energy receive a Will save for half damage. The DC of this save is equal to 10 + ½ the cleric's level + the cleric's Charisma modifier. Creatures healed by channel divinity cannot exceed their maximum hit point total -- all excess healing is lost. | ||
A cleric may channel energy a number of times per day equal to 3 + her Charisma modifier. Channeling is a standard action that does not provoke an attack of opportunity. A cleric can choose whether or not to include herself in this effect. | A cleric may channel energy a number of times per day equal to 3 + her Charisma modifier. Channeling is a standard action that does not provoke an attack of opportunity. A cleric can choose whether or not to include herself in this effect. |