Swollen Creature: Difference between revisions
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[[Category:Epic Path]][[Category: | [[Category:Epic Path]][[Category:Monster_Patterns_and_Roles]] | ||
'Swollen Zombie' is | |||
Back to [[Monster Patterns and Roles]] | |||
'Swollen Zombie' is a pattern that can be added to any Zombie, hereafter referred to as the base creature. | |||
A Swollen Zombie uses all of the base creature's statistics and abilities except as noted below. | A Swollen Zombie uses all of the base creature's statistics and abilities except as noted below. |
Revision as of 18:00, 30 November 2017
Back to Monster Patterns and Roles
'Swollen Zombie' is a pattern that can be added to any Zombie, hereafter referred to as the base creature.
A Swollen Zombie uses all of the base creature's statistics and abilities except as noted below.
CR
Same as base creature +1.
Size and Type
The Swollen Zombie's Size increases by one category. Its Type does not change.
Initiative Modifier
The creature's initiative modifier increases by half the amount that its CR increases, round up.
Senses
No changes.
Armor Class
Swollen Zombies gain +2 AC. This is granted by adding to the base creatures natural armor bonus.
Hit Dice
No changes.
Defensive Ability
Aside from what is written above and below, a Swollen Zombie gains no special defensive abilities.
Speed
A Swollen Zombie's base speed improves by ten feet in all movement categories it has.
Melee Attacks
A Swollen Zombie retains all the base creature's attacks, and its weapon and armor proficiencies. These attacks retain the same primary or secondary status they had for the base creature. A Swollen Zombie adds 1d6 of negative energy damage to all its melee attacks.
Damage
The base damage of all attacks does not change.
Space and Reach
A Swollen Zombie increases by one size category, usually from Medium to Large, and it adds 5 feet to its reach with all melee attacks.
Offensive Ability
Aside from the changes above and below, no offensive abilities.
Ability Scores
No changes.
Base Attack Bonus
A Swollen Zombie adds +2 to-hit with all melee attacks.
Maneuver Offense and Maneuver Defense
No changes.
Feats
No changes.
Skills
No changes.