Mage's Sword (Sorcerer/Wizard Spell): Difference between revisions
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| Description = This spell brings into being a shimmering, sword-like plane of force. The sword strikes at any opponent within its range, as you desire, starting in the round that you cast the spell. The sword attacks its designated target once each round on your turn. Its attack bonus is equal to your [[caster level]] + your [[INT]] bonus or your [[CHA]] bonus (for [[Wizard]]s or [[Sorcerer]]s, respectively) with an additional +3 [[Enhancement Bonus]]. As a | | Description = This spell brings into being a shimmering, sword-like plane of force. The sword strikes at any opponent within its range, as you desire, starting in the round that you cast the spell. The sword attacks its designated target once each round on your turn. Its attack bonus is equal to your [[caster level]] + your [[INT]] bonus or your [[CHA]] bonus (for [[Wizard]]s or [[Sorcerer]]s, respectively) with an additional +3 [[Enhancement Bonus]]. As a effect, it can strike [[ethereal]] and [[incorporeal]] creatures. It deals 4d6+3 points of [[Force Damage]], with a threat range of 19-20 and a critical multiplier of x2. | ||
: The sword always strikes from your direction. It does not get a bonus for [[flanking]] or help a combatant get one. If the sword goes beyond the spell range from you, goes out of your sight, or you are not directing it, it returns to you and hovers. | : The sword always strikes from your direction. It does not get a bonus for [[flanking]] or help a combatant get one. If the sword goes beyond the spell range from you, goes out of your sight, or you are not directing it, it returns to you and hovers. |
Revision as of 20:57, 3 August 2018
- Level: Sorcerer/Wizard 7
- School: evocation
Casting
- Casting Time: Standard Action, or as the first attack in a Full Attack Action
- Components: V, S, F (a miniature platinum sword worth 250 gp)
Effect
- Range: Close (25 ft. + 5 ft./two lvls)
- Target or Area: one sword
- Duration: 1 rnd/lvl (D)
- Saving Throw: none
Save DC: - Spell Resistance: Yes
Description
- This spell brings into being a shimmering, sword-like plane of force. The sword strikes at any opponent within its range, as you desire, starting in the round that you cast the spell. The sword attacks its designated target once each round on your turn. Its attack bonus is equal to your caster level + your INT bonus or your CHA bonus (for Wizards or Sorcerers, respectively) with an additional +3 Enhancement Bonus. As a effect, it can strike ethereal and incorporeal creatures. It deals 4d6+3 points of Force Damage, with a threat range of 19-20 and a critical multiplier of x2.
- The sword always strikes from your direction. It does not get a bonus for flanking or help a combatant get one. If the sword goes beyond the spell range from you, goes out of your sight, or you are not directing it, it returns to you and hovers.
- Each round after the first, you can use a standard action to switch the sword to a new target. If you do not, the sword continues to attack the previous round's target.
- The sword cannot be attacked or harmed by physical attacks, but Dispel Magic (Spell), Disintegrate (Spell), a Sphere of Annihilation (Magic Item), or a Rod of Cancellation (Magic Item) affects it. The sword's AC is 13 (10, +0 Size Bonus for Medium object, +3 Deflection Bonus).
- If an attacked creature has Spell Resistance (SR), the SR is checked the first time Mage's Sword strikes it. If the sword is successfully resisted, the spell is dispelled. If not, the sword has its normal full effect on that creature for the duration of the spell.
Mana Burn Circle Damage
Spell Circle | Burn Cost | Req'd Char Level | Base Dice | Max Dice |
---|---|---|---|---|
0 | N/A | N/A | 1d4 per 2 character levels | max of 4d4 at character level 8 |
1 | N/A | 1st | 1d6 per character level | max of 4d6 at character level 4 |
2 | +1 | 3rd | 1d6 per character level | max of 6d6 at character level 6 |
3 | +1 | 5th | 1d6 per character level | max of 10d6 at character level 10 |
4 | +1 | 7th | 1d6+1 per character level | max of 12d6+12 at character level 12 |
5 | +1 | 9th | 1d6+1 per character level | max of 15d6+15 at character level 15 |
6 | +1 | 11th | 1d6+2 per character level | max of 16d6+32 at character level 16 |
7 | +1 | 13th | 1d6+2 per character level | max of 20d6+40 at character level 20 |
8 | +1 | 15th | 1d6+3 per character level | max of 21d6+63 at character level 21 |
9 | +1 | 17th | 1d6+3 per character level | max of 25d6+75 at character level 25 |
10 | +1 | 19th | 1d6+4 per character level | max of 25d6+100 at character level 25 |
11 | +1 | 21st | 1d6+5 per character level | max of 25d6+125 at character level 25 |
12 | +1 | 23rd | 1d6+6 per character level | max of 27d6+162 at character level 27 |
13 | +1 | 25th | 1d6+7 per character level | max of 27d6+189 at character level 27 |
14 | +1 | 27th | 1d6+8 per character level | max of 29d6+232 at character level 29 |
15 | +1 | 29th | 1d6+9 per character level | max of 29d6+261 at character level 29 |
16 | +1 | 31st | 1d6+10 per character level | max of 30d6+300 at character level 30 |
17 | +1 | 33rd | 1d6+11 per character level | max of 30d6+330 at character level 30 |
18 | +1 | 35th | 1d6+12 per character level | max of 30d6+360 at character level 30 |