Chain of Perdition (Sorcerer/Wizard Spell): Difference between revisions
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:::'''''Subdomain:''''' [[psychopomp Subdomain|psychopomp]] (death, repose) 3 | :::'''''Subdomain:''''' [[psychopomp Subdomain|psychopomp]] (death, repose) 3 | ||
Revision as of 21:35, 3 August 2018
- Level: Cleric 3, Sorcerer/Wizard 3
- School: evocation
- Subdomain: psychopomp (death, repose) 3
Casting
- Casting Time: Standard Action, or as the first attack in a Full Attack Action
- Components: V, S, M/DF (chain link)
Effect
- Range: Close (25 ft. + 5 ft./two lvls)
- Target or Area: 10-ft. chain
- Duration: 1 rnd/lvl (D)
- Saving Throw: none
Save DC: - Spell Resistance: Yes
Description
- A floating chain of force with hooks at each end appears within an unoccupied space of your choosing within range. This chain is a Medium object that has a 10-foot reach. Physical attacks cannot hit or harm the Chain of Perdition, but Dispel Magic (Spell), Disintegrate (Spell), a Sphere of Annihilation (Magic Item), or a Rod of Cancellation (Magic Item) affects it normally. The chain's AC against Touch Attacks is 10 + your CHA modifier (sorcerer), INT modifier (wizard), or WIS modifier (Cleric).
- The chain can perform the Dirty Trick (blind or entangle), Drag, Reposition, and Trip combat maneuvers, using your caster stat in place of STR to calculate your Maneuver Offense. The chain does not provoke attacks of opportunity for making combat maneuvers. It suffers no penalty or miss chance due to darkness, invisibility, or other forms of concealment.
- As a move action, you can move the chain up to 30 feet. If the chain goes beyond the spell's range or out of your sight, it returns to you.
- If a creature that the chain attacks has Spell Resistance (SR), you must make a Caster Check against that SR the first time the chain performs a successful maneuver against that creature. If the chain is successfully resisted, the spell is dispelled. If not, the weapon has its normal full effect on that creature for the duration of the spell.
Mana Burn Circle Damage
Spell Circle | Burn Cost | Req'd Char Level | Base Dice | Max Dice |
---|---|---|---|---|
0 | N/A | N/A | 1d4 per 2 character levels | max of 4d4 at character level 8 |
1 | N/A | 1st | 1d6 per character level | max of 4d6 at character level 4 |
2 | +1 | 3rd | 1d6 per character level | max of 6d6 at character level 6 |
3 | +1 | 5th | 1d6 per character level | max of 10d6 at character level 10 |
4 | +1 | 7th | 1d6+1 per character level | max of 12d6+12 at character level 12 |
5 | +1 | 9th | 1d6+1 per character level | max of 15d6+15 at character level 15 |
6 | +1 | 11th | 1d6+2 per character level | max of 16d6+32 at character level 16 |
7 | +1 | 13th | 1d6+2 per character level | max of 20d6+40 at character level 20 |
8 | +1 | 15th | 1d6+3 per character level | max of 21d6+63 at character level 21 |
9 | +1 | 17th | 1d6+3 per character level | max of 25d6+75 at character level 25 |
10 | +1 | 19th | 1d6+4 per character level | max of 25d6+100 at character level 25 |
11 | +1 | 21st | 1d6+5 per character level | max of 25d6+125 at character level 25 |
12 | +1 | 23rd | 1d6+6 per character level | max of 27d6+162 at character level 27 |
13 | +1 | 25th | 1d6+7 per character level | max of 27d6+189 at character level 27 |
14 | +1 | 27th | 1d6+8 per character level | max of 29d6+232 at character level 29 |
15 | +1 | 29th | 1d6+9 per character level | max of 29d6+261 at character level 29 |
16 | +1 | 31st | 1d6+10 per character level | max of 30d6+300 at character level 30 |
17 | +1 | 33rd | 1d6+11 per character level | max of 30d6+330 at character level 30 |
18 | +1 | 35th | 1d6+12 per character level | max of 30d6+360 at character level 30 |