Sunlight Summons (Feat): Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 10: | Line 10: | ||
| Benefit=Creatures that you summon shed light as a | | Benefit=Creatures that you summon shed light as a [[Light (spell)]]. They are immune to [[Blind]] or [[Dazzled]], and their attacks inflict {{dmg|radiant}} damage. | ||
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | | ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | ||
| ShortDesc|Summoned creatures glow | | ShortDesc|Summoned creatures glow, are immune to blinding and dazzling effects, and do radiant damage. | ||
}}</onlyinclude> | }}</onlyinclude> | ||
}} | }} |
Revision as of 19:46, 8 September 2018
Your summoned minions shine with the power of the sun.
Prerequisites: Spell Focus (Feat): Conjuration, able to cast Summon Nature's Ally I (Spell).
Benefit: Creatures that you summon shed light as a Light (spell). They are immune to Blind or Dazzled, and their attacks inflict radiant (energy, uncommon) damage.