Aboleth Mite: Difference between revisions
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m (Text replacement - " <!--Insert colons ":" before each paragraph after first; replace any to-hit, damage or save DC numbers with variables below--> <!--Available Variables: {{#var:Special3ToHit}} To-Hit {{#var:Special3...) |
m (Text replacement - " <!--Insert colons ":" before each paragraph after first; replace any to-hit, damage or save DC numbers with variables below--> <!--Available Variables: {{#var:Special2ToHit}} To-Hit {{#var:Special2...) |
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| Ability-2-Description = If a target is successfully struck by the aboleth mite's Vile Spurt, he must make a Reflex save, DC {{Save-DC}}, or become [[Entangled]] until the end of the encounter as the slippery stuff makes even standing still nearly impossible, as you are unable to get a grip on anything with any part of your body. While this condition can be cured with spells or abilities (such as Restoration or the Paladin's cleanse ability), cured targets are still susceptible to future status conditions inflicted by the aboleth mite. | | Ability-2-Description = If a target is successfully struck by the aboleth mite's Vile Spurt, he must make a Reflex save, DC {{Save-DC}}, or become [[Entangled]] until the end of the encounter as the slippery stuff makes even standing still nearly impossible, as you are unable to get a grip on anything with any part of your body. While this condition can be cured with spells or abilities (such as Restoration or the Paladin's cleanse ability), cured targets are still susceptible to future status conditions inflicted by the aboleth mite. | ||
<!-- Insert colons ":" before each paragraph after first; replace any to-hit, damage or save DC numbers with variables: | |||
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{{To-Hit}} {{Skill-DC|Easy}} {{Special-Standard-Dmg}} | |||
{{Touch-Attack}} {{Skill-DC|Average}} {{Special-Swift-Dmg}} | |||
{{Save-DC}} {{Skill-DC|Challenging}} {{Special-Alpha-Dmg}} | |||
{{Hit-Points}} {{Skill-DC|Hard}} {{Ability-Dmg}} | |||
{{Bloodied-Hit-Points}} {{Skill-DC|Impossible}} {{Siege-Dmg}} | |||
{{Hit-Dice}} {{Primary-Dmg}} | |||
{{Maneuver-Offense}} {{Secondary-Dmg}} | |||
{{Maneuver-Defense}} {{Tertiary-Dmg}} | |||
{{CR}} {{Quaternary-Dmg}} | |||
| | {{Ranged-Dmg}} | ||
| | |||
| | |||
POISON / DISEASE FORMAT | |||
{{Malady | |||
| Name = | |||
| Intensity = | |||
| Save-Type = | |||
| Save-Mod = | |||
| Frequency = | |||
| Effect = | |||
| Fruition = | |||
| F-Duration = | |||
}} | |||
--> | |||
<!-- SPECIAL ABILITY 3 --> | <!-- SPECIAL ABILITY 3 --> | ||