Stabilized: Difference between revisions
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(Created page with ": <h3>Stabilized</h3> : Can occur at any hit point value of 0 or less. A stabilized character is no longer dying. A stabilized character with negative hit points is still unco...") |
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: <h3>Stabilized</h3> | : <h3>Stabilized</h3> | ||
: Can occur at any hit point value of 0 or less. A stabilized character is no longer dying. A stabilized character with negative hit points is still | : Can occur at any hit point value of 0 or less. A stabilized character is no longer dying. A stabilized character with negative hit points is still [[Unconscious]] and cannot take any actions. The stabilized condition can be achieved via a a successful [[Might]] check to stabilize, a [[Heal]] check from an adjacent ally, or via magical healing. See "Stabilizing the Dying" for more details. |
Revision as of 19:36, 20 November 2018
Stabilized
- Can occur at any hit point value of 0 or less. A stabilized character is no longer dying. A stabilized character with negative hit points is still Unconscious and cannot take any actions. The stabilized condition can be achieved via a a successful Might check to stabilize, a Heal check from an adjacent ally, or via magical healing. See "Stabilizing the Dying" for more details.