Stabilize (Druid Spell): Difference between revisions
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Revision as of 14:21, 23 March 2019
- Level: Druid 0
- School: Conjuration (healing)
Casting
- Casting Time: Standard Action, or the first attack of a Full Attack Action
- Components: V, S
Effect
- Range: Close (25 ft. + 5 ft./two lvls)
- Target or Area: one target creature, one living creature
- Duration: Instantaneous
- Saving Throw:
- WillNegates
Save DC: 10 + caster stat modifier + spell level - Spell Resistance: Yes
Description
- Upon casting this spell, you target a living creature.
- If that creature has -1 or fewer hit points, it is automatically stabilized and does not lose any further hit points. If the creature later takes damage, it continues dying normally.
- If that creature is suffering from Bruised, Bleed, or Ruptured, then the condition is reduced by one step. This spell can be used multiple times to remove severe conditions.