Eagle Eye (Ranger Poultice): Difference between revisions

From Epic Path
Jump to navigation Jump to search
m (Text replacement - "\| Druid=<onlyinclude>{{#ifeq:{{{transcludesection\|Druid}}} \| Druid\|(.) }}<\/onlyinclude> " to "| Druid=<onlyinclude>{{#ifeq:{{{transcludesection|Druid}}} | Druid| }}</onlyinclude> ")
No edit summary
Line 39: Line 39:
| CastTime|Ritual
| CastTime|Ritual
   <!-- Values: Immediate, Standard, FullRound (full round), Ritual, or anything else. -->
   <!-- Values: Immediate, Standard, FullRound (full round), Ritual, or anything else. -->
}}</onlyinclude>
}}</onlyinclude> (Typically one hour.)


| Components=<onlyinclude>{{#ifeq:{{{transcludesection|Components}}}
| Components=<onlyinclude>{{#ifeq:{{{transcludesection|Components}}}

Revision as of 13:59, 25 March 2019

Level: Ranger 2
School: Universal

Casting

Casting Time: Ritual (Typically one hour.)
Components: V, S, M (The eye of a predator bird, worth 1 gp.)

Effect

Range: Long (200 ft. + 20 ft./lvl)
Target or Area: one target creature, a magical sensor you create
Duration: Until the end of the current encounter, the end of the next encounter, or until the start of a full night's rest, whichever is sooner
Saving Throw: No saving throw granted
Save DC: -
Spell Resistance: No

Description

Eagle Eye creates a magical sensor directly above you. The sensor can appear anywhere above you, to a maximum height equal to the spell's range. You can see from this vantage as if you were actually there, rotating your viewpoint 360 degrees. You perceive with your normal visual senses. A caster using Eagle Eye can easily see for a considerable distance. The spell does not penetrate any solid surface, although it is unaffected by foliage and the like.