Merciful (Melee Weapon Magic Property): Difference between revisions

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{{Magic Property
{{Magic Property
<!-- Enchantable On:-->
| Melee Weapons = Y
| Ranged Weapons = Y
| Implements =
| Armor =
| Shields =
| Limitations =
<!-- e.g. "bludgeoning only"-->


| PlusCost=<onlyinclude>{{#ifeq:{{{transcludesection|PlusCost}}}
| PlusCost=<onlyinclude>{{#ifeq:{{{transcludesection|PlusCost}}}
| PlusCost|+1  
| PlusCost|+1  
}}</onlyinclude>
| Aura=<onlyinclude>{{#ifeq:{{{transcludesection|Aura}}}
| Aura|conjuration, moderate
}}</onlyinclude>
}}</onlyinclude>


Line 23: Line 9:
}}</onlyinclude>
}}</onlyinclude>


| Weight = -
| IsEpic=<onlyinclude>{{#ifeq:{{{transcludesection|IsEpic}}}
| IsEpic|
  <!-- Values: Y (for yes) or leave blank (for no) -->
}}</onlyinclude>


| IsEpic =  
| Description=<onlyinclude>{{#ifeq:{{{transcludesection|Description}}}
 
| Description| A merciful weapon deals an extra 1d6 points of base weapon damage to all creatures, but all damage it deals is nonlethal damage. As base weapon damage, this increases at levels 8, 15, 22, and 29 as normal.  On command, as a standard action, the weapon suppresses this ability until told to resume it (allowing it to deal lethal damage, but without any bonus damage from this ability).
| Description = A merciful weapon deals an extra 1d6 points of base weapon damage to all creatures, but all damage it deals is nonlethal damage. As base weapon damage, this increases at levels 8, 15, 22, and 29 as normal.  On command, as a standard action, the weapon suppresses this ability until told to resume it (allowing it to deal lethal damage, but without any bonus damage from this ability).
}}</onlyinclude>


| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Item deals more damage, but it is all non-lethal.
| ShortDesc|Item deals more damage, but it is all non-lethal.
}}</onlyinclude>
}}</onlyinclude>
| Components =


}}
}}

Revision as of 17:57, 6 May 2019

Merciful (Melee Weapon Magic Property)

Enchant Cost: +1

A merciful weapon deals an extra 1d6 points of base weapon damage to all creatures, but all damage it deals is nonlethal damage. As base weapon damage, this increases at levels 8, 15, 22, and 29 as normal. On command, as a standard action, the weapon suppresses this ability until told to resume it (allowing it to deal lethal damage, but without any bonus damage from this ability).

Creation: Creator (Feat), Bailiwick Check (DC 17), a languid remnant (tier 1), and an item symbolic of the enchantment.